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At Will Abilities
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<blockquote data-quote="Loincloth of Armour" data-source="post: 3768341" data-attributes="member: 28201"><p>In our world a doctor can set bones, sterilize wounds, apply medicines, and operate all day long. People in our world still get sick, get injured, get crippled from what would appear to be minor injuries. </p><p></p><p>Just because a cleric <strong>can</strong> cure hit point damage doesn't mean he or she always will. These powers are a miracle from the divine: what did you do to deserve the grace of my god? </p><p></p><p>Or maybe, just maybe, the powers of life, death, and healing are mysterious and don't work for NPCs as well as they work for PCs. Most of the time when healing spells are cast on NPCS they work, but every so often... the Powers That Be have another destiny in mind and that person will stay crippled.</p><p></p><p>PCs should get the full advertised advantages from healing magic because it is their story, and healing magic keeps the game fun by allowing the PCs to kick more butt. But NPCs get injuried, get sick, get crippled, even die... when the story requires that they do. </p><p></p><p></p><p></p><p></p><p></p><p>But what if that magic blast only has a range of 30ft? Your 50 1st-level wizards will be long dead from my 50 1st-level archers while they attempt to get into range and I drop reams of arrows upon their unarmored heads.</p><p></p><p>Remember, the world aside from the PCs does not need to conform to strict mechanical advantages. After all, why would anyone be a commoner? If anyone can be of any class, why-oh-why would you chose to be in a class with d4 hit points, no good saves, and no special abilities? </p><p></p><p>Not everyone can be a wizard, not everyone can be a PC class, heck, not everyone can be warrior NPC class. </p><p></p><p>A small percentage of the world with access to at will abilities will only radically alter the world if the DM decides they will. Recognize that people can get tired, bored, be selfish, cruel, self-involved, and (because they're special) too <em>proud</em> to give out things for free (or at anything other than ruinous prices), and the game world won't look too different.</p></blockquote><p></p>
[QUOTE="Loincloth of Armour, post: 3768341, member: 28201"] In our world a doctor can set bones, sterilize wounds, apply medicines, and operate all day long. People in our world still get sick, get injured, get crippled from what would appear to be minor injuries. Just because a cleric [b]can[/b] cure hit point damage doesn't mean he or she always will. These powers are a miracle from the divine: what did you do to deserve the grace of my god? Or maybe, just maybe, the powers of life, death, and healing are mysterious and don't work for NPCs as well as they work for PCs. Most of the time when healing spells are cast on NPCS they work, but every so often... the Powers That Be have another destiny in mind and that person will stay crippled. PCs should get the full advertised advantages from healing magic because it is their story, and healing magic keeps the game fun by allowing the PCs to kick more butt. But NPCs get injuried, get sick, get crippled, even die... when the story requires that they do. But what if that magic blast only has a range of 30ft? Your 50 1st-level wizards will be long dead from my 50 1st-level archers while they attempt to get into range and I drop reams of arrows upon their unarmored heads. Remember, the world aside from the PCs does not need to conform to strict mechanical advantages. After all, why would anyone be a commoner? If anyone can be of any class, why-oh-why would you chose to be in a class with d4 hit points, no good saves, and no special abilities? Not everyone can be a wizard, not everyone can be a PC class, heck, not everyone can be warrior NPC class. A small percentage of the world with access to at will abilities will only radically alter the world if the DM decides they will. Recognize that people can get tired, bored, be selfish, cruel, self-involved, and (because they're special) too [i]proud[/i] to give out things for free (or at anything other than ruinous prices), and the game world won't look too different. [/QUOTE]
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