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*TTRPGs General
At-will class powers ruining my archetypes
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<blockquote data-quote="Minigiant" data-source="post: 4682501" data-attributes="member: 63508"><p>I understand what is being said. </p><p>The thing is the typical 4E fight has a lot more rounds than one in previous editions. Wizards killed or were killed back then. If the only ones who did the same thing all day were people using weapons. Fight reached the danger zone quick or draaaaaagged on. Everything was random.</p><p> </p><p>4E is a different monster. Instead of the caster casting two spells then making mostly useless actions while the weapon users attack, attack and attack, every action matters. All classes have been made equal in style and the damage model is fixed. Each character is intended to use all his encounter powers and use at-will as its other actions. Basic attacks were not intended for the formula for most characters. It unbalances things.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 4682501, member: 63508"] I understand what is being said. The thing is the typical 4E fight has a lot more rounds than one in previous editions. Wizards killed or were killed back then. If the only ones who did the same thing all day were people using weapons. Fight reached the danger zone quick or draaaaaagged on. Everything was random. 4E is a different monster. Instead of the caster casting two spells then making mostly useless actions while the weapon users attack, attack and attack, every action matters. All classes have been made equal in style and the damage model is fixed. Each character is intended to use all his encounter powers and use at-will as its other actions. Basic attacks were not intended for the formula for most characters. It unbalances things. [/QUOTE]
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At-will class powers ruining my archetypes
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