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At-will class powers ruining my archetypes
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<blockquote data-quote="Ourph" data-source="post: 4684379" data-attributes="member: 20239"><p>If you eliminate at-wills and grant more encounter powers to make up for the decrease in effectiveness that will cause, it makes hitting with those new encounter powers that much more important to prevent over-extended, grindy combats. I think you'll still see Clerics pumping their Wis and Str to the detriment of their Dex because Str and Wis are the stats they need for hitting with their more-effective daily and encounter powers. A Cleric, under your system, that gives up one of those stats to have a decent Dex so that they can have a chance of being effective with their basic ranged bow attack is doing so at the cost of missing more often with the encounter powers you are relying on to balance out the loss of at-wills.</p><p></p><p>I think the much better solution here is to just make up some at-will powers that exactly fit the archetype you're going for. If you want an archer Cleric of Corellon, just create some new at-will powers that feature AC-targeting archery damage rather than Will-targeting radiant damage. As long as the archery attacks are still Wis vs. AC you won't be changing any of the assumptions of the game, but you'll have the flavor you want.</p></blockquote><p></p>
[QUOTE="Ourph, post: 4684379, member: 20239"] If you eliminate at-wills and grant more encounter powers to make up for the decrease in effectiveness that will cause, it makes hitting with those new encounter powers that much more important to prevent over-extended, grindy combats. I think you'll still see Clerics pumping their Wis and Str to the detriment of their Dex because Str and Wis are the stats they need for hitting with their more-effective daily and encounter powers. A Cleric, under your system, that gives up one of those stats to have a decent Dex so that they can have a chance of being effective with their basic ranged bow attack is doing so at the cost of missing more often with the encounter powers you are relying on to balance out the loss of at-wills. I think the much better solution here is to just make up some at-will powers that exactly fit the archetype you're going for. If you want an archer Cleric of Corellon, just create some new at-will powers that feature AC-targeting archery damage rather than Will-targeting radiant damage. As long as the archery attacks are still Wis vs. AC you won't be changing any of the assumptions of the game, but you'll have the flavor you want. [/QUOTE]
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At-will class powers ruining my archetypes
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