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At-will class powers ruining my archetypes
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<blockquote data-quote="Sadrik" data-source="post: 4685817" data-attributes="member: 14506"><p>Well lets be clear, clerics and paladins are still very viable and are only slightly affected, I see no reason why you could not do a 14 or 16 STR and 18 WIS for a cleric and an 14 or 16 STR and an 18 CHA for a Paladin. Or vice verse on those stats. These are still very viable. </p><p></p><p>Quite honestly from a design perspective, I really don't care for the design on the classes that have two primaries and one secondary (cleric, paladin, ranger and warlock). It is almost like they have placed two classes into one class. But that is neither here nor there.</p><p></p><p>Back to the point Wizards and warlock are both the heaviest hit by removing at-wills. Warlocks less so than wizards.</p><p></p><p></p><p></p><p>Luckily in 4e you can bump up 2 or all of your stats. So this is not that bad because you can bump up what you need. A very nice core feature of 4e.</p><p></p><p></p><p>This does concern me some but the added boom of more encounter powers at their disposal may be what the doctor ordered. It may not be enough. If not I only have to up an already weak class, that I have been thinking of boosting anyway.</p><p></p><p></p><p>WTF are you BSing me?</p></blockquote><p></p>
[QUOTE="Sadrik, post: 4685817, member: 14506"] Well lets be clear, clerics and paladins are still very viable and are only slightly affected, I see no reason why you could not do a 14 or 16 STR and 18 WIS for a cleric and an 14 or 16 STR and an 18 CHA for a Paladin. Or vice verse on those stats. These are still very viable. Quite honestly from a design perspective, I really don't care for the design on the classes that have two primaries and one secondary (cleric, paladin, ranger and warlock). It is almost like they have placed two classes into one class. But that is neither here nor there. Back to the point Wizards and warlock are both the heaviest hit by removing at-wills. Warlocks less so than wizards. Luckily in 4e you can bump up 2 or all of your stats. So this is not that bad because you can bump up what you need. A very nice core feature of 4e. This does concern me some but the added boom of more encounter powers at their disposal may be what the doctor ordered. It may not be enough. If not I only have to up an already weak class, that I have been thinking of boosting anyway. WTF are you BSing me? [/QUOTE]
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