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General Tabletop Discussion
*Pathfinder & Starfinder
At-Will damage scaling too slow?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4952306" data-attributes="member: 82106"><p>DPR usually does include the to-hit calculation. I think 60 DPR at level 30 with at-will is not really all that hard to get. Check out the charops board, I've seen builds well over 100 at-will DPR at 30. Of course pretty much all of that sort of damage is based on high static bonuses and/or special damage outputs like bloodmage etc. They have nerfed a number of the really crazy ones, but I just don't think you're going to see reckless and bloodclaw being nerfed any time soon. Its a pity because I agree they're just not really good for the game. IAoP by itself wouldn't be such a big deal, its only 2 extra damage, which is GOOD, but you could live without it. When you start stacking all that stuff it does get more and more imbalanced vs someone with other types of items though.</p><p></p><p>I guess the answer really is to just not put reckless/bloodclaw weapons in your game. I don't. I really don't care what my PCs are doing vs some other game someplace. Honestly though it isn't so much a matter of the fact that those items are so good as that they crowd out EVERY other option.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4952306, member: 82106"] DPR usually does include the to-hit calculation. I think 60 DPR at level 30 with at-will is not really all that hard to get. Check out the charops board, I've seen builds well over 100 at-will DPR at 30. Of course pretty much all of that sort of damage is based on high static bonuses and/or special damage outputs like bloodmage etc. They have nerfed a number of the really crazy ones, but I just don't think you're going to see reckless and bloodclaw being nerfed any time soon. Its a pity because I agree they're just not really good for the game. IAoP by itself wouldn't be such a big deal, its only 2 extra damage, which is GOOD, but you could live without it. When you start stacking all that stuff it does get more and more imbalanced vs someone with other types of items though. I guess the answer really is to just not put reckless/bloodclaw weapons in your game. I don't. I really don't care what my PCs are doing vs some other game someplace. Honestly though it isn't so much a matter of the fact that those items are so good as that they crowd out EVERY other option. [/QUOTE]
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At-Will damage scaling too slow?
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