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General Tabletop Discussion
*Pathfinder & Starfinder
At will teleport and other 4th ed player fun
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<blockquote data-quote="TheLordWinter" data-source="post: 4151949" data-attributes="member: 63181"><p>This actually really does bring up some excellent points. With the way at-will and encounter abilities function, certain things no longer quite work like they did anymore. Also the fluff on Fey step, if I remember it correctly, is that the eladrin actually slips into the Feywild briefly and reappears somewhere else in the World. Since the Feywild and the World are in many places synonymous, you can have the jail be in both places at once and thus not possible to teleport through. In addition, this theoretically means that a teleporting Eladrin might run afoul of monsters during his action and be unable to do anything but teleport on a horizontal plane. In addition, if my memory of fey step is correct, then should the ability work anywhere but the World? If you're in the Feywild, you can't very well step into the Feywild to move. </p><p></p><p>In addition, we see other strange nuances from the game based around the Powers system. Wizards, for instance, no longer ever need to fear freezing to death since they can casually generate as much fire as they wish. </p><p></p><p>Still, it sounds like a funny session even if it wasn't much of a successful test run.</p></blockquote><p></p>
[QUOTE="TheLordWinter, post: 4151949, member: 63181"] This actually really does bring up some excellent points. With the way at-will and encounter abilities function, certain things no longer quite work like they did anymore. Also the fluff on Fey step, if I remember it correctly, is that the eladrin actually slips into the Feywild briefly and reappears somewhere else in the World. Since the Feywild and the World are in many places synonymous, you can have the jail be in both places at once and thus not possible to teleport through. In addition, this theoretically means that a teleporting Eladrin might run afoul of monsters during his action and be unable to do anything but teleport on a horizontal plane. In addition, if my memory of fey step is correct, then should the ability work anywhere but the World? If you're in the Feywild, you can't very well step into the Feywild to move. In addition, we see other strange nuances from the game based around the Powers system. Wizards, for instance, no longer ever need to fear freezing to death since they can casually generate as much fire as they wish. Still, it sounds like a funny session even if it wasn't much of a successful test run. [/QUOTE]
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At will teleport and other 4th ed player fun
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