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At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
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<blockquote data-quote="Charlaquin" data-source="post: 9069619" data-attributes="member: 6779196"><p>Huh? 5e (and, we’ll, any TTRPG, really) has infinitely many possible actions. The players can literally attempt anything. That’s the greatest strength of the medium in my opinion.</p><p></p><p>I don’t understand what you mean by “known actions.” But, my advice would be to ask them to clearly state both what they want to accomplish and what their character does in the fictional world to try to achieve that desired outcome. Then it’s just a matter of imagining the character(s) in the world, performing that action, to determine if it could achieve the desired result, if it could fail to do so, and it failing to do so would have some sort of cost or consequence, and call for a check if (and only if) all three are true.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9069619, member: 6779196"] Huh? 5e (and, we’ll, any TTRPG, really) has infinitely many possible actions. The players can literally attempt anything. That’s the greatest strength of the medium in my opinion. I don’t understand what you mean by “known actions.” But, my advice would be to ask them to clearly state both what they want to accomplish and what their character does in the fictional world to try to achieve that desired outcome. Then it’s just a matter of imagining the character(s) in the world, performing that action, to determine if it could achieve the desired result, if it could fail to do so, and it failing to do so would have some sort of cost or consequence, and call for a check if (and only if) all three are true. [/QUOTE]
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At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
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