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General Tabletop Discussion
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At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
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<blockquote data-quote="Oofta" data-source="post: 9076263" data-attributes="member: 6801845"><p>I can see why people asking for details for searching a room or disabling a trap even if I don't care for it. But perception checks? If my PC is asking for a perception check, what options are there? Where you have to ask for specifics? Yes, that is pixel bitching. I can't think of any other phrase that fits.</p><p></p><p>In past games I have allowed people to notice all sorts of things with perception checks. Perhaps you don't see anything but you smell the stench of troglodytes. Perhaps you can't see that invisible creature but you can hear it. Maybe it's a ghost and the air suddenly becomes chilled. The air pressure changes suddenly and there's a small gust of wind as someone opens a hatch. The things people can sense are only limited to the imagination of the DM describing the scene.</p><p></p><p>If a DM gives you information about something you hear when you said you looked around then saying you look around is effectively asking for a perception check using different words. If it's not, then as a player I would start a check list. Every time I wanted to make a perception check I would say "I look around, listen carefully, do I notice anything?" If the DM then says I didn't ask for smell, I'd add smell to the checklist and ask for it next time. All along all I really wanted was a perception check, stopping for a moment paying close attention to all my senses. If "I stop for a moment and pay close attention to all my senses to see if I notice anything unusual" works, then all that's been accomplished is replacing 2 words with 20.</p><p></p><p>Maybe there's something I'm missing. Maybe there's something added to the declarations that make the game more engaging for people. But details are almost never forthcoming when asked. All I can say is that I have never played in, seen, nor even heard of anyone outside of this message board require goal and approach for something like perception checks.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9076263, member: 6801845"] I can see why people asking for details for searching a room or disabling a trap even if I don't care for it. But perception checks? If my PC is asking for a perception check, what options are there? Where you have to ask for specifics? Yes, that is pixel bitching. I can't think of any other phrase that fits. In past games I have allowed people to notice all sorts of things with perception checks. Perhaps you don't see anything but you smell the stench of troglodytes. Perhaps you can't see that invisible creature but you can hear it. Maybe it's a ghost and the air suddenly becomes chilled. The air pressure changes suddenly and there's a small gust of wind as someone opens a hatch. The things people can sense are only limited to the imagination of the DM describing the scene. If a DM gives you information about something you hear when you said you looked around then saying you look around is effectively asking for a perception check using different words. If it's not, then as a player I would start a check list. Every time I wanted to make a perception check I would say "I look around, listen carefully, do I notice anything?" If the DM then says I didn't ask for smell, I'd add smell to the checklist and ask for it next time. All along all I really wanted was a perception check, stopping for a moment paying close attention to all my senses. If "I stop for a moment and pay close attention to all my senses to see if I notice anything unusual" works, then all that's been accomplished is replacing 2 words with 20. Maybe there's something I'm missing. Maybe there's something added to the declarations that make the game more engaging for people. But details are almost never forthcoming when asked. All I can say is that I have never played in, seen, nor even heard of anyone outside of this message board require goal and approach for something like perception checks. [/QUOTE]
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At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
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