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At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
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<blockquote data-quote="Voadam" data-source="post: 9076382" data-attributes="member: 2209"><p>Sounds good.</p><p></p><p>So in another by the book 5e game it could be.</p><ol> <li data-xf-list-type="ol">DM: "You hear murmuring voices coming from the cottage but aren't close enough to hear anything. You can see an open window."</li> <li data-xf-list-type="ol">Player: "I go over and crouch under the window so I can eavesdrop."</li> <li data-xf-list-type="ol">DM: "You get to the window, crouched down low so you can't see in. You hear an old woman, presumably granny talking with [fill in details]. You also smell an apple pie cooking with a hint of almonds."</li> </ol><p></p><p></p><p>So your actual situation is:</p><ol> <li data-xf-list-type="ol">DM: "You hear murmuring voices coming from the cottage but aren't close enough to hear anything. You can see an open window."</li> <li data-xf-list-type="ol">Player: <s>"I go over and crouch under the window so I can eavesdrop."</s> "<em>I sneak over to the window staying crouched down and make a perception check</em>"</li> <li data-xf-list-type="ol">DM: "Give me a stealth check as you approach."</li> <li data-xf-list-type="ol">Player: "12"</li> <li data-xf-list-type="ol">DM: "You get to the window, crouched down low so you can't see in. Give me a perception check."</li> <li data-xf-list-type="ol">Player: "18"</li> <li data-xf-list-type="ol">DM: "You hear an old woman, presumably granny talking with [fill in details]. You also smell an apple pie cooking with a hint of almonds."</li> </ol><p></p><p>OK, you set DCs for this stuff. And you chose to do a roll for random chance instead of using passive perception.</p><p></p><p>If they didn't say they went over to the window and just asked for a perception check would their 18 have given them the same information?</p><p></p><p> No. Once they got to the window you assigned some specific DCs for noticing stuff and asked for a perception check. You specified there was stuff they automatically noticed just from their proximity (the pie) but you called for the check before giving them any information from their close attention.</p><p></p><p>Another RAW option would be checking passive perception only unless they actively ask about the pie smell.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9076382, member: 2209"] Sounds good. So in another by the book 5e game it could be. [LIST=1] [*]DM: "You hear murmuring voices coming from the cottage but aren't close enough to hear anything. You can see an open window." [*]Player: "I go over and crouch under the window so I can eavesdrop." [*]DM: "You get to the window, crouched down low so you can't see in. You hear an old woman, presumably granny talking with [fill in details]. You also smell an apple pie cooking with a hint of almonds." [/LIST] So your actual situation is: [LIST=1] [*]DM: "You hear murmuring voices coming from the cottage but aren't close enough to hear anything. You can see an open window." [*]Player: [S]"I go over and crouch under the window so I can eavesdrop."[/S] "[I]I sneak over to the window staying crouched down and make a perception check[/I]" [*]DM: "Give me a stealth check as you approach." [*]Player: "12" [*]DM: "You get to the window, crouched down low so you can't see in. Give me a perception check." [*]Player: "18" [*]DM: "You hear an old woman, presumably granny talking with [fill in details]. You also smell an apple pie cooking with a hint of almonds." [/LIST] OK, you set DCs for this stuff. And you chose to do a roll for random chance instead of using passive perception. If they didn't say they went over to the window and just asked for a perception check would their 18 have given them the same information? No. Once they got to the window you assigned some specific DCs for noticing stuff and asked for a perception check. You specified there was stuff they automatically noticed just from their proximity (the pie) but you called for the check before giving them any information from their close attention. Another RAW option would be checking passive perception only unless they actively ask about the pie smell. [/QUOTE]
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At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
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