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At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
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<blockquote data-quote="FrogReaver" data-source="post: 9077031" data-attributes="member: 6795602"><p>Since almost anything can be defined as a consequence of failure then I'm not sure this statement is actually as helpful as it initially seems...</p><p></p><p>The most basic consequence of failure for a skill check is that you aren't able to do the things you were trying to do. Be that open the chest, get an audience with the king, gain favor at the towns brothel, obtain some trivial item you've decided your character desires.</p><p></p><p>In some sense if the player is interested enough to try something in the system, even seemingly trivial things, then rolling a skill check and having a failure can add some nice flavor and color to the experience. </p><p></p><p>A basic example: players did a drinking game at the tavern. Dwarf/Gnome tried to carry the larger drunk PC up to the room. Check was made and failure. Another PC decided to help as well. Failure again! By the time they made it up the stairs almost every part of the drunk PC's body had been hit on something in the bar. No important consequences but quite memorable and fun and still consequences of a kind.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9077031, member: 6795602"] Since almost anything can be defined as a consequence of failure then I'm not sure this statement is actually as helpful as it initially seems... The most basic consequence of failure for a skill check is that you aren't able to do the things you were trying to do. Be that open the chest, get an audience with the king, gain favor at the towns brothel, obtain some trivial item you've decided your character desires. In some sense if the player is interested enough to try something in the system, even seemingly trivial things, then rolling a skill check and having a failure can add some nice flavor and color to the experience. A basic example: players did a drinking game at the tavern. Dwarf/Gnome tried to carry the larger drunk PC up to the room. Check was made and failure. Another PC decided to help as well. Failure again! By the time they made it up the stairs almost every part of the drunk PC's body had been hit on something in the bar. No important consequences but quite memorable and fun and still consequences of a kind. [/QUOTE]
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Community
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At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
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