Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
AtG Howling Crag (5e PBP) IC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TaranTheWanderer" data-source="post: 9561858" data-attributes="member: 15882"><p>[SPOILER="Donnell - Mini-sheet"]</p><table style='width: 100%'><tr><td><span style="font-size: 9px"><a href="https://www.dndbeyond.com/characters/136133552" target="_blank">Donnel</a><br /> <strong>Race: </strong>Human<br /> <strong>HP: </strong>86/86<br /> <strong>AC: </strong>18/20(with shield)</span></td><td><span style="font-size: 9px"><strong>Pass Perc:15<br /> Pass </strong>Inv: 14<br /> <strong>Pass Ins: </strong>15<br /> <strong><span style="font-size: 9px">Initiative: +3</span></strong></span></td><td><strong><span style="font-size: 9px"><strong>Spell Save DC:</strong> 15/+7 </span></strong><br /> <span style="font-size: 9px"><strong>Spell Slots:<br /> <span style="font-size: 9px">1st[ ] [ ] [ ] [ ] <br /> <strong>2nd [] [] </strong></span></strong></span></td></tr><tr><td><span style="font-size: 9px"><strong>Channel Divinity:</strong> 2/2</span></td><td><span style="font-size: 9px"><strong>Lay on Hands: </strong>30</span></td><td><strong><span style="font-size: 9px"><strong> <a href="https://www.aidedd.org/monster/otherworldly-steed" target="_blank">Echthigern</a>: HP: 25/25</strong></span></strong></td></tr><tr><td>[SPOILER="Stats(saves)"]<br /> <span style="font-size: 9px"><strong>STR: </strong>13+1(+4)<br /> <strong>DEX:</strong> 16+3<strong>(+10)<br /> CON: </strong>14+2(+5)<br /> <strong>INT: </strong>10+0(<strong>+7)<br /> WIS: </strong>12+1(+4)<br /> <strong>CHA:</strong>16 +3(+6)<br /> *saves include aura</span>[/SPOILER]</td><td><span style="font-size: 9px">[SPOILER="Skills"]<br /> <strong>Athletics+5<br /> History:</strong> 4<br /> <strong>Insight: 5<br /> Intimidate: 7<br /> Investigate: 4<br /> Perception: 5<br /> Persuasion 11 <br /> Religion: 4<br /> Stealth: 11<br /> Survival: 5</strong>[/SPOILER]</span></td><td>[spoiler=Spells]<br /> <span style="font-size: 10px"><strong>Daily:</strong></span><br /> <span style="font-size: 9px"><strong><span style="font-size: 9px"><strong>Divine Smite</strong></span></strong><span style="font-size: 9px"> 1/1<br /> <strong>Find Steed: </strong>1/1</span></span><br /> <strong><u><span style="font-size: 10px">Memorized spells</span></u></strong><br /> <span style="font-size: 9px"><strong>1st</strong> : Shield of Faith*, Prot. frm Evil*<br /> Cure wounds, Bless, Divine Favor, Divine Smite<br /> Heroism<br /> <strong>2nd:</strong> Aid*, Zone of Truth*, <br /> Protection from Poison, Shining Smite</span><br /> [/spoiler]</td></tr></table><p>[/SPOILER]</p><p>[HR][/HR]</p><p>Donnell was happy that they were all in agreement and that Doc's information reinforced what Donnell's gut had told him. Despite all the pomp and ceremony in the last few months, Donnell was glad his scout's instincts were still sharp.</p><p></p><p><span style="color: rgb(71, 85, 119)"><strong>"Fortunately, Caine, we weren't completely idle." </strong></span> Donnell pulled several rolled documents from his satchel,</p><p></p><p><span style="color: rgb(71, 85, 119)"><strong>"I sent two of my best men to scout the terrain near the Howling Crag and they brought back intelligence. Things were...touch and go...so they didn't get too close but we now have a map of the area leading up to the Crag."</strong></span></p><p></p><p>Ian and his father, Thomas, <em>were </em>his best scouts. Ian was also his best childhood friend. Thomas had known and been a mentor to Donnell since Donnell had been wee-high to a grasshopper. While it seemed awkward to call them "his" men, Donnell felt he needed to demonstrate an air of authority to Caine. To show he had and control of the situation. That he was a leader of professional soldiers and not a rag-tag group of cattle farmers.</p><p></p><p>He handed the documents to Kharu to look them over. Then he Nodding to Gimlak,</p><p></p><p><strong><span style="color: rgb(71, 85, 119)">"It might take us a day or so to get supplied and ready to leave anyways and the advantage of getting an audience and <strong><span style="color: rgb(71, 85, 119)">any information you can provide will be worth the time spent, I think."</span></strong></span></strong></p><p></p><p><span style="color: null">Then he turned to give a chance to the real tactician to speak. If Caine hadn't been standing here, Donnell probably wouldn't have talked half as much as he already had. He would have asked the Colonel -<em> The</em> Colonel? - what they should do.</span></p><p>[HR][/HR]</p><p>[SPOILER="OOC"]</p><p>1. Dropping the Theatre for the Clan Hostel. Which gives us a map of the areas leading up to the (assuming Fitz okays the Bastion Facility).</p><p>I think it would be cool to roll a dice to see if any scouts get killed going on a map-making mission. The risk/chance of success can be secretly determined by the DM.</p><p></p><p>2. If we spend 3 extra days, maybe our magic items show up? That gives Gimlak time to scry or cast sending or whatever.</p><p></p><p>3. I assume Kharu is our main wilderness person who will benefit the most from the maps?</p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9561858, member: 15882"] [SPOILER="Donnell - Mini-sheet"] [TABLE] [TR] [TD][SIZE=1][URL='https://www.dndbeyond.com/characters/136133552']Donnel[/URL] [B]Race: [/B]Human [B]HP: [/B]86/86 [B]AC: [/B]18/20(with shield)[/SIZE][/TD] [TD][SIZE=1][B]Pass Perc:15 Pass [/B]Inv: 14 [B]Pass Ins: [/B]15 [B][SIZE=1]Initiative: +3[/SIZE][/B][/SIZE][/TD] [TD][B][SIZE=1][B]Spell Save DC:[/B] 15/+7 [/SIZE][/B] [SIZE=1][B]Spell Slots: [SIZE=1]1st[ ] [ ] [ ] [ ] [B]2nd [] [] [/B][/SIZE][/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=1][B]Channel Divinity:[/B] 2/2[/SIZE][/TD] [TD][SIZE=1][B]Lay on Hands: [/B]30[/SIZE][/TD] [TD][B][SIZE=1][B] [URL='https://www.aidedd.org/monster/otherworldly-steed']Echthigern[/URL]: HP: 25/25[/B][/SIZE][/B][/TD] [/TR] [TR] [TD][SPOILER="Stats(saves)"] [SIZE=1][B]STR: [/B]13+1(+4) [B]DEX:[/B] 16+3[B](+10) CON: [/B]14+2(+5) [B]INT: [/B]10+0([B]+7) WIS: [/B]12+1(+4) [B]CHA:[/B]16 +3(+6) *saves include aura[/SIZE][/SPOILER][/TD] [TD][SIZE=1][SPOILER="Skills"] [B]Athletics+5 History:[/B] 4 [B]Insight: 5 Intimidate: 7 Investigate: 4 Perception: 5 Persuasion 11 Religion: 4 Stealth: 11 Survival: 5[/B][/SPOILER][/SIZE][/TD] [TD][spoiler=Spells] [SIZE=2][B]Daily:[/B][/SIZE] [SIZE=1][B][SIZE=1][B]Divine Smite[/B][/SIZE][/B][SIZE=1] 1/1 [B]Find Steed: [/B]1/1[/SIZE][/SIZE] [B][U][SIZE=2]Memorized spells[/SIZE][/U][/B] [SIZE=1][B]1st[/B] : Shield of Faith*, Prot. frm Evil* Cure wounds, Bless, Divine Favor, Divine Smite Heroism [B]2nd:[/B] Aid*, Zone of Truth*, Protection from Poison, Shining Smite[/SIZE] [/spoiler][/TD] [/TR] [/TABLE] [/SPOILER] [HR][/HR] Donnell was happy that they were all in agreement and that Doc's information reinforced what Donnell's gut had told him. Despite all the pomp and ceremony in the last few months, Donnell was glad his scout's instincts were still sharp. [COLOR=rgb(71, 85, 119)][B]"Fortunately, Caine, we weren't completely idle." [/B][/COLOR] Donnell pulled several rolled documents from his satchel, [COLOR=rgb(71, 85, 119)][B]"I sent two of my best men to scout the terrain near the Howling Crag and they brought back intelligence. Things were...touch and go...so they didn't get too close but we now have a map of the area leading up to the Crag."[/B][/COLOR] Ian and his father, Thomas, [I]were [/I]his best scouts. Ian was also his best childhood friend. Thomas had known and been a mentor to Donnell since Donnell had been wee-high to a grasshopper. While it seemed awkward to call them "his" men, Donnell felt he needed to demonstrate an air of authority to Caine. To show he had and control of the situation. That he was a leader of professional soldiers and not a rag-tag group of cattle farmers. He handed the documents to Kharu to look them over. Then he Nodding to Gimlak, [B][COLOR=rgb(71, 85, 119)]"It might take us a day or so to get supplied and ready to leave anyways and the advantage of getting an audience and [B][COLOR=rgb(71, 85, 119)]any information you can provide will be worth the time spent, I think."[/COLOR][/B][/COLOR][/B] [COLOR=null]Then he turned to give a chance to the real tactician to speak. If Caine hadn't been standing here, Donnell probably wouldn't have talked half as much as he already had. He would have asked the Colonel -[I] The[/I] Colonel? - what they should do.[/COLOR] [HR][/HR] [SPOILER="OOC"] 1. Dropping the Theatre for the Clan Hostel. Which gives us a map of the areas leading up to the (assuming Fitz okays the Bastion Facility). I think it would be cool to roll a dice to see if any scouts get killed going on a map-making mission. The risk/chance of success can be secretly determined by the DM. 2. If we spend 3 extra days, maybe our magic items show up? That gives Gimlak time to scry or cast sending or whatever. 3. I assume Kharu is our main wilderness person who will benefit the most from the maps? [/SPOILER] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
AtG Howling Crag (5e PBP) IC
Top