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General Tabletop Discussion
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Atheism/Agnosticism in 5e?
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<blockquote data-quote="Michael Morris" data-source="post: 6351450" data-attributes="member: 87"><p>Game balance does demand that not all options be available at all times. Consider Magic: The Gathering. That game splits the spell effects across five colors. Each color is good at certain things, and bad at others.</p><p></p><p>In the absence of this color wheel, only the best spells would be played. The color wheel forces players to occasionally make suboptimal choices - and it broadens the relevant pool of cards.</p><p></p><p>In D&D the same thing would happen if you removed class restrictions from spells. Only the very best spells would be used. Worse, only the very best class irrelevant of spell ability, would be played - which has historically been the cleric and druid. Wizard spells are, healing excepted, usually better because wizards, without their spells, suck.</p><p></p><p>It's possible to modify D&D such that a character can, conceptually, eventually learn any spell. The mage prestige class in Dusk allows for this, but at a cost of limiting the character's ability to use other spells.</p></blockquote><p></p>
[QUOTE="Michael Morris, post: 6351450, member: 87"] Game balance does demand that not all options be available at all times. Consider Magic: The Gathering. That game splits the spell effects across five colors. Each color is good at certain things, and bad at others. In the absence of this color wheel, only the best spells would be played. The color wheel forces players to occasionally make suboptimal choices - and it broadens the relevant pool of cards. In D&D the same thing would happen if you removed class restrictions from spells. Only the very best spells would be used. Worse, only the very best class irrelevant of spell ability, would be played - which has historically been the cleric and druid. Wizard spells are, healing excepted, usually better because wizards, without their spells, suck. It's possible to modify D&D such that a character can, conceptually, eventually learn any spell. The mage prestige class in Dusk allows for this, but at a cost of limiting the character's ability to use other spells. [/QUOTE]
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Atheism/Agnosticism in 5e?
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