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Atheism in DnD Campaigns
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<blockquote data-quote="Psion" data-source="post: 898762" data-attributes="member: 172"><p>That's merely mincing definitions, IMO.</p><p></p><p>I think that in most campaigns that include gods where you can't really put gods under a microscope, the idea of an atheist is certainly possible... but then, there are people that tell me that 9/11 was a government conspiracy and was actually the result of missiles fired at certain targets. Sure, someone beleives that, but they are just not credible. In short, in the typical campaign, atheist=crackpot.</p><p></p><p>Now the planescape campaign makes the Athar when gods very painfully obviously exist, but it doesn't actually ever call them atheists... because the principle is different. It's not so much that they question the existence of deities, because they DO exist. Rather, they question the role and authority of such beings in the multiverse. </p><p></p><p>To say that gods are not gods seems to me purely an exercise is semantics.</p></blockquote><p></p>
[QUOTE="Psion, post: 898762, member: 172"] That's merely mincing definitions, IMO. I think that in most campaigns that include gods where you can't really put gods under a microscope, the idea of an atheist is certainly possible... but then, there are people that tell me that 9/11 was a government conspiracy and was actually the result of missiles fired at certain targets. Sure, someone beleives that, but they are just not credible. In short, in the typical campaign, atheist=crackpot. Now the planescape campaign makes the Athar when gods very painfully obviously exist, but it doesn't actually ever call them atheists... because the principle is different. It's not so much that they question the existence of deities, because they DO exist. Rather, they question the role and authority of such beings in the multiverse. To say that gods are not gods seems to me purely an exercise is semantics. [/QUOTE]
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