Rhemoraz
Villager
I have a 10th level cleric in my campaign who doesn't worship any gods. He draws his powers from "the universe". As DM, I liked this spin on the class.
In my next game the players will need to travel through the ethereal plane. According to the Manual of the Planes, clerics are limited to only 1st & 2nd level spells if their deity doesn't make its home in the ethereal plane or an adjoining plane....but this cleric has no deity.
Should I let him slide & have access to all spells appropriate to his level or slap em with the limitation?
In my next game the players will need to travel through the ethereal plane. According to the Manual of the Planes, clerics are limited to only 1st & 2nd level spells if their deity doesn't make its home in the ethereal plane or an adjoining plane....but this cleric has no deity.
Should I let him slide & have access to all spells appropriate to his level or slap em with the limitation?