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<blockquote data-quote="LostSoul" data-source="post: 2691599" data-attributes="member: 386"><p>I'd much rather have the player bring whatever they want to the class, and decide for themselves exactly what they are playing. Is there a game-balance issue caused by playing a NE Paladin? I don't think so. So what's the problem?</p><p></p><p>If it's just flavour, your group should be able to figure that out for itself. It would avoid the "I don't like what that player did, so I'll gimp his PC using RAW" issue.</p><p></p><p>I see the Paladin as a set of mechanics. If you want to play him as a holy avenger, that's what he is. Make up your own mind about what is good and evil without having the DM tell you. If you think slaying orc babies is good, guess what, it is. That way you don't have to let the DM tell you how to play your character.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 2691599, member: 386"] I'd much rather have the player bring whatever they want to the class, and decide for themselves exactly what they are playing. Is there a game-balance issue caused by playing a NE Paladin? I don't think so. So what's the problem? If it's just flavour, your group should be able to figure that out for itself. It would avoid the "I don't like what that player did, so I'll gimp his PC using RAW" issue. I see the Paladin as a set of mechanics. If you want to play him as a holy avenger, that's what he is. Make up your own mind about what is good and evil without having the DM tell you. If you think slaying orc babies is good, guess what, it is. That way you don't have to let the DM tell you how to play your character. [/QUOTE]
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