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General Tabletop Discussion
*Dungeons & Dragons
Attack bonus equals Strength AND Dexterity, not Strength OR Dexterity.
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<blockquote data-quote="Horwath" data-source="post: 8048696" data-attributes="member: 6801299"><p>This could work is all or almost all things add 2 abilities to it's mechanics.</p><p></p><p>I.E.</p><p></p><p>melee attack: str+dex</p><p>ranged attack: dex+wis</p><p></p><p>AC: dex+int</p><p>Fort save:str+con</p><p>ref save:dex+int</p><p>will save:wis+cha</p><p></p><p>clerics spell attack/DC:wis+cha</p><p>druid spell attack/DC:int+wis</p><p>paladin spell attack/DC:str+cha</p><p>ranger spell attack/DC:int+wis</p><p>sorcerer spell attack/DC:con+cha</p><p>warlock spell attack/DC:int+cha</p><p>wizard spell attack/DC:int+wis</p></blockquote><p></p>
[QUOTE="Horwath, post: 8048696, member: 6801299"] This could work is all or almost all things add 2 abilities to it's mechanics. I.E. melee attack: str+dex ranged attack: dex+wis AC: dex+int Fort save:str+con ref save:dex+int will save:wis+cha clerics spell attack/DC:wis+cha druid spell attack/DC:int+wis paladin spell attack/DC:str+cha ranger spell attack/DC:int+wis sorcerer spell attack/DC:con+cha warlock spell attack/DC:int+cha wizard spell attack/DC:int+wis [/QUOTE]
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Attack bonus equals Strength AND Dexterity, not Strength OR Dexterity.
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