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General Tabletop Discussion
*Dungeons & Dragons
Attack of the Clones: Simulacrum
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<blockquote data-quote="Mad_Jack" data-source="post: 6958381" data-attributes="member: 6750306"><p>You don't need a "simple" solution, just a solution that's coherent and makes sense... It doesn't need to be a single spell from the PHB, or even two or three. Narrative constructs aren't necessarily limited by the rules.</p><p></p><p>You could always just say that there's some long-lost dark ritual that that gives a clone it's own life force - probably at the cost of some other being losing theirs... It could be half a dozen spells cast in a certain order during a day-long ceremony requiring rare focus items, magical regalia and unique grimoires. For the rules lawyer, write up a detailed description of what the ritual entails and all the spells they need to cast and all the items they to acquire complete it, and tell them they're perfectly welcome to use it themselves if they really want to undertake all the horrible, unthinkable atrocities necessary to do so.</p><p>To start with, perhaps there are dozens of varying alt-copies of your wizard running around with different classes and personalities because somewhere in the campaign world there are slavers or demons kidnapping babies/virgins/unicorns/virgin baby unicorns to power the rituals. The clone and the sacrifice are simply material components in the ritual, which the ritual uses to create a new being. </p><p></p><p>Perhaps the reason more evil people aren't doing this, aside from not knowing about the ritual and/or the limited supply of corn-fed free-range virgin baby unicorns, is that the caster has no real control over the end results - There's always at least some slight variation in some aspect of the final creation. At the very least, the newly "awakened" copies have their own opinions and thoughts, which might not always be in agreement with the wizard's plans. Evil wizards aren't known for being agreeable. Perhaps not all the clones would even end up being wizards, or have any magical abilities at all. On the extreme end of things, perhaps the wizard obsessed with creating an army for world domination accidentally creates a copy who ends up becoming an oath of vengeance paladin obsessed with raising an army to defeat him.</p></blockquote><p></p>
[QUOTE="Mad_Jack, post: 6958381, member: 6750306"] You don't need a "simple" solution, just a solution that's coherent and makes sense... It doesn't need to be a single spell from the PHB, or even two or three. Narrative constructs aren't necessarily limited by the rules. You could always just say that there's some long-lost dark ritual that that gives a clone it's own life force - probably at the cost of some other being losing theirs... It could be half a dozen spells cast in a certain order during a day-long ceremony requiring rare focus items, magical regalia and unique grimoires. For the rules lawyer, write up a detailed description of what the ritual entails and all the spells they need to cast and all the items they to acquire complete it, and tell them they're perfectly welcome to use it themselves if they really want to undertake all the horrible, unthinkable atrocities necessary to do so. To start with, perhaps there are dozens of varying alt-copies of your wizard running around with different classes and personalities because somewhere in the campaign world there are slavers or demons kidnapping babies/virgins/unicorns/virgin baby unicorns to power the rituals. The clone and the sacrifice are simply material components in the ritual, which the ritual uses to create a new being. Perhaps the reason more evil people aren't doing this, aside from not knowing about the ritual and/or the limited supply of corn-fed free-range virgin baby unicorns, is that the caster has no real control over the end results - There's always at least some slight variation in some aspect of the final creation. At the very least, the newly "awakened" copies have their own opinions and thoughts, which might not always be in agreement with the wizard's plans. Evil wizards aren't known for being agreeable. Perhaps not all the clones would even end up being wizards, or have any magical abilities at all. On the extreme end of things, perhaps the wizard obsessed with creating an army for world domination accidentally creates a copy who ends up becoming an oath of vengeance paladin obsessed with raising an army to defeat him. [/QUOTE]
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