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Attack the orphanage!
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<blockquote data-quote="Solarious" data-source="post: 3126959" data-attributes="member: 27346"><p>Psychotic little kiddies may not be terribly intimidating, but killing them will be a serious moral delimma. They might be dominated, but they are children. As a lead up to the actual orphanage attack, the Tsochar might introduce the orphanage to them in advance, in order to take advantage of their hesitance to strike down little kiddies familiar to them. Make them particularly adorable too, to twist dagger in the heart. Less mischievious little devils, more well mannered girls and Oliver Twists. Put emphasis on their innocence. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>To make them challenging, use the mob template from the DMGII. You could also induce some temporary Half Farspawn templates with a bit of Far Realms magic. I particularly enjoy the image of a few children growing new limbs of braided tentacles <em>right out of their mouths</em>. You can thank the picture from "And Madness Followed" from Dungeon issue 134 for that one. Then, dump the problem of protecting the little devils who attack suicidally onto their conceinces. While your friendly neighborhood Tsochar psion simply starts dumping AoE powers nilly-willy, because the children mean nothing to it.</p><p></p><p>And memorable? Tell me what is more memorable than having a wave of insane, psychotic children rush at you from the dark corners of the nighttime orphanage with tentacles for tounges and murder in their eyes. You'll need to make the place unnaturally quiet to start with though: calm before the storm and all that. After all, anyone who has children of their own know that children are never quiet, even asleep. Or at least, when they're <strong>supposed</strong> to be asleep. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p>In fact, you can even make the reversal of the templates a whole adventure of it's own. An excellent followup, I'm sure.</p><p></p><p>EDIT: Apparently, great minds think alike. But only geniuses think of turning children into monsters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> (Joking, joking! Don't mob me please!) Also, 400'th post. Bweeee!!!! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="Solarious, post: 3126959, member: 27346"] Psychotic little kiddies may not be terribly intimidating, but killing them will be a serious moral delimma. They might be dominated, but they are children. As a lead up to the actual orphanage attack, the Tsochar might introduce the orphanage to them in advance, in order to take advantage of their hesitance to strike down little kiddies familiar to them. Make them particularly adorable too, to twist dagger in the heart. Less mischievious little devils, more well mannered girls and Oliver Twists. Put emphasis on their innocence. ;) To make them challenging, use the mob template from the DMGII. You could also induce some temporary Half Farspawn templates with a bit of Far Realms magic. I particularly enjoy the image of a few children growing new limbs of braided tentacles [i]right out of their mouths[/i]. You can thank the picture from "And Madness Followed" from Dungeon issue 134 for that one. Then, dump the problem of protecting the little devils who attack suicidally onto their conceinces. While your friendly neighborhood Tsochar psion simply starts dumping AoE powers nilly-willy, because the children mean nothing to it. And memorable? Tell me what is more memorable than having a wave of insane, psychotic children rush at you from the dark corners of the nighttime orphanage with tentacles for tounges and murder in their eyes. You'll need to make the place unnaturally quiet to start with though: calm before the storm and all that. After all, anyone who has children of their own know that children are never quiet, even asleep. Or at least, when they're [b]supposed[/b] to be asleep. :] In fact, you can even make the reversal of the templates a whole adventure of it's own. An excellent followup, I'm sure. EDIT: Apparently, great minds think alike. But only geniuses think of turning children into monsters. :p (Joking, joking! Don't mob me please!) Also, 400'th post. Bweeee!!!! :lol: [/QUOTE]
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