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Attack the orphanage!
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<blockquote data-quote="Teneb" data-source="post: 3228199" data-attributes="member: 3572"><p>My original thinking in designing this encounter was that the PCs would arrive and think "hey, they're only kids, let's just go on in", assuming the real threat was inside. Unfortunately I underestimated my players' paranoia. The baby-toting youth on the roof was mainly a means to get them <em>inside</em> because they didn't even want to enter the courtyard. I can see them thinking he was a "bad guy" but I certainly wasn't anticipating a fireball. The child beheading was totally out of the blue, although I'm not sure if it was out of frustration or a sense of "well, we're already screwed...." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>It was definitely a memorable encounter (which was my intention all along), and it all worked out in the end as the players ended up on the plot thread I wanted them to be on anyway. Except this time the city was in flames when they left it, but I'm sure the city had it coming. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Kalendraf is right: he, the divine mind, and the cleric did indeed try to subdue kids and limit damage as much as possible. Sadly with the combination of ranger and sorc misbehavior coupled with testimony by the "upstanding" orphanage matron, the party's goose was cooked.</p></blockquote><p></p>
[QUOTE="Teneb, post: 3228199, member: 3572"] My original thinking in designing this encounter was that the PCs would arrive and think "hey, they're only kids, let's just go on in", assuming the real threat was inside. Unfortunately I underestimated my players' paranoia. The baby-toting youth on the roof was mainly a means to get them [I]inside[/I] because they didn't even want to enter the courtyard. I can see them thinking he was a "bad guy" but I certainly wasn't anticipating a fireball. The child beheading was totally out of the blue, although I'm not sure if it was out of frustration or a sense of "well, we're already screwed...." :D It was definitely a memorable encounter (which was my intention all along), and it all worked out in the end as the players ended up on the plot thread I wanted them to be on anyway. Except this time the city was in flames when they left it, but I'm sure the city had it coming. ;) Kalendraf is right: he, the divine mind, and the cleric did indeed try to subdue kids and limit damage as much as possible. Sadly with the combination of ranger and sorc misbehavior coupled with testimony by the "upstanding" orphanage matron, the party's goose was cooked. [/QUOTE]
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