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Attacking a walled structure - any experience?
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<blockquote data-quote="foreverdarkwoods" data-source="post: 6088296" data-attributes="member: 6706090"><p>Well, the wall is supposed to be pretty much erected in a hurry, so there are still some trees around the palisade (not many, but a few). Aside from that, the main spellcaster in the party is a warmage and thus has a very limited selection of spells (pretty much no utility spells at all, only damaging ones). At present, none of the characters can fly.</p><p></p><p>I had considered some form of undead troll or ogre bursting out of the gates, and I had also considered healers. Mounted undead also seems more and more like a good idea the more I'm thinking about it. Something like skeletal knights with lances maybe.</p><p></p><p>The trees might help a bit with the sneaking, but there are some other things to consider. The necromancers and some of the mercs are elves, and as such they have low light vision. The skeletons can see perfectly fine in the dark I believe, though hide from undead is a simple low level cleric spell which would cancel the second parameter out.</p><p></p><p>Anyway, thanks for all the tips so far. I had already considered fire, but mounted undead knights are worse out in the open than inside the fort, so maybe smoking them out won't be the best idea.</p></blockquote><p></p>
[QUOTE="foreverdarkwoods, post: 6088296, member: 6706090"] Well, the wall is supposed to be pretty much erected in a hurry, so there are still some trees around the palisade (not many, but a few). Aside from that, the main spellcaster in the party is a warmage and thus has a very limited selection of spells (pretty much no utility spells at all, only damaging ones). At present, none of the characters can fly. I had considered some form of undead troll or ogre bursting out of the gates, and I had also considered healers. Mounted undead also seems more and more like a good idea the more I'm thinking about it. Something like skeletal knights with lances maybe. The trees might help a bit with the sneaking, but there are some other things to consider. The necromancers and some of the mercs are elves, and as such they have low light vision. The skeletons can see perfectly fine in the dark I believe, though hide from undead is a simple low level cleric spell which would cancel the second parameter out. Anyway, thanks for all the tips so far. I had already considered fire, but mounted undead knights are worse out in the open than inside the fort, so maybe smoking them out won't be the best idea. [/QUOTE]
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Attacking a walled structure - any experience?
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