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Attacking a willing target
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<blockquote data-quote="Turtlejay" data-source="post: 4909736" data-attributes="member: 70267"><p>Thanks. Since I agree with you, I just wanted to make sure my side is well documented and represented.</p><p> </p><p>Your example is spot on a reason why not only should tactics like this fail, but they shouldn't be encouraged by suggesting that you *always* hit when you attack an ally.</p><p> </p><p>That being said, you can attack allies. If you scorching burst, and there is a friend in there, he is going to get singed. The rule is pretty clear about targeting allies, or other things, specifically for triggering an effect. It wants to prevent cheese like you only hitting an ally with Chill Wind, and having him slide and attack for free. If your area includes an enemy, I think I would rule that okay, but you certainly wouldn't get any sort of bonus to attack him.</p><p> </p><p>Jay</p></blockquote><p></p>
[QUOTE="Turtlejay, post: 4909736, member: 70267"] Thanks. Since I agree with you, I just wanted to make sure my side is well documented and represented. Your example is spot on a reason why not only should tactics like this fail, but they shouldn't be encouraged by suggesting that you *always* hit when you attack an ally. That being said, you can attack allies. If you scorching burst, and there is a friend in there, he is going to get singed. The rule is pretty clear about targeting allies, or other things, specifically for triggering an effect. It wants to prevent cheese like you only hitting an ally with Chill Wind, and having him slide and attack for free. If your area includes an enemy, I think I would rule that okay, but you certainly wouldn't get any sort of bonus to attack him. Jay [/QUOTE]
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