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*Pathfinder & Starfinder
attacking an area a little higher: blasts and bursts in 3D
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<blockquote data-quote="evilbob" data-source="post: 4294606" data-attributes="member: 9789"><p>One old trick in 3.5 was to cast a fireball up in the air; since they were effectively spheres, you could target a smaller area that way (typically to avoid friendlies). Casting one 20' in the air hit only a single space. (Of course, that's no longer possible due to the 1 square = 1 move thing which causes all spheres to become squares, but that's a side issue.)</p><p></p><p>None of the powers listed for 4.0 seem to describe a physical area, but instead concentrate on "squares." Does it seem reasonable that the old "fireball trick" could be reasonably replicated? Or to put it another way: would you think that blasts and bursts are 3-dimensional or just flat? Does a 3x3 burst effect only 1x3x3, or is it 3x3x3?</p><p></p><p>Here's a specific example: I want to cast burning hands to hit a group of enemies, but my buddy is lying prone in the area (unconscious or otherwise). Can I shoot the effect slightly "higher" so that I hit all standing creatures but not prone ones? Say, 3' off the ground?</p><p></p><p>Or, could I angle a thunderwave "up" so that it only hit the first row of three squares in front of me (and presumably the air above them)?</p><p></p><p>Ideas?</p></blockquote><p></p>
[QUOTE="evilbob, post: 4294606, member: 9789"] One old trick in 3.5 was to cast a fireball up in the air; since they were effectively spheres, you could target a smaller area that way (typically to avoid friendlies). Casting one 20' in the air hit only a single space. (Of course, that's no longer possible due to the 1 square = 1 move thing which causes all spheres to become squares, but that's a side issue.) None of the powers listed for 4.0 seem to describe a physical area, but instead concentrate on "squares." Does it seem reasonable that the old "fireball trick" could be reasonably replicated? Or to put it another way: would you think that blasts and bursts are 3-dimensional or just flat? Does a 3x3 burst effect only 1x3x3, or is it 3x3x3? Here's a specific example: I want to cast burning hands to hit a group of enemies, but my buddy is lying prone in the area (unconscious or otherwise). Can I shoot the effect slightly "higher" so that I hit all standing creatures but not prone ones? Say, 3' off the ground? Or, could I angle a thunderwave "up" so that it only hit the first row of three squares in front of me (and presumably the air above them)? Ideas? [/QUOTE]
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