Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Attacking Body Parts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ChrisHaines" data-source="post: 2266812" data-attributes="member: 32216"><p>Here is a system I use in my games:</p><p></p><p><strong>Called Shots</strong></p><p> </p><p>You may perform a Called Shot as a Full Round action that provokes Attacks of Opportunity. A Called Shot can be performed with a melee weapon or unarmed strike on an opponent within a threatened square, or with a ranged weapon or attack on an opponent who is within your Point Blank range. The modifier to hit a particular part of the opponent depends on the part's size in relation to the whole opponent. If the attack is succesful, each part produces a different effect on the opponent in addition to doing damage. The opponent may resist this added effect with their highest Saving Throw at a DC of 10 + damage done. The duration of the added effect is one round, unless the attack is a critical hit, in which case you multiply the duration by the critical multiplier. Each effect can be removed with any Cure or equivalent spell or a successful Heal check at a DC of 15.</p><p> </p><p>Leg</p><p>1 Size smaller than the opponent</p><p>Effect - Opponent's Speed is reduced by half.</p><p> </p><p>Arm</p><p>1 Size smaller than the opponent</p><p>Effect - The arm is incapacitated and anything held is dropped.</p><p> </p><p>Vitals</p><p>2 Sizes smaller than the oppoenet</p><p>Effect - The opponent is Staggered, only able to take partial actions.</p><p> </p><p>Head</p><p>3 Sizes smaller than the oppoenet</p><p>Effect - The opponenet is Dazed.</p><p> </p><p>Eyes</p><p>4 Sizes smaller than the opponent</p><p>Effect - The opponenet is Blinded.</p></blockquote><p></p>
[QUOTE="ChrisHaines, post: 2266812, member: 32216"] Here is a system I use in my games: [b]Called Shots[/b] You may perform a Called Shot as a Full Round action that provokes Attacks of Opportunity. A Called Shot can be performed with a melee weapon or unarmed strike on an opponent within a threatened square, or with a ranged weapon or attack on an opponent who is within your Point Blank range. The modifier to hit a particular part of the opponent depends on the part's size in relation to the whole opponent. If the attack is succesful, each part produces a different effect on the opponent in addition to doing damage. The opponent may resist this added effect with their highest Saving Throw at a DC of 10 + damage done. The duration of the added effect is one round, unless the attack is a critical hit, in which case you multiply the duration by the critical multiplier. Each effect can be removed with any Cure or equivalent spell or a successful Heal check at a DC of 15. Leg 1 Size smaller than the opponent Effect - Opponent's Speed is reduced by half. Arm 1 Size smaller than the opponent Effect - The arm is incapacitated and anything held is dropped. Vitals 2 Sizes smaller than the oppoenet Effect - The opponent is Staggered, only able to take partial actions. Head 3 Sizes smaller than the oppoenet Effect - The opponenet is Dazed. Eyes 4 Sizes smaller than the opponent Effect - The opponenet is Blinded. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Attacking Body Parts
Top