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Attacking defenseless NPCs
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<blockquote data-quote="The Crimson Binome" data-source="post: 7626501" data-attributes="member: 6775031"><p>I have nothing against him, that I recall. I'm not saying that he's a jerk for doing it the way that he does. I am saying that he would be jerk if he did that without warning, while I was playing in his game. (Which I trust to not be the case, for several reasons.)</p><p>As mentioned above, there is some ambiguity as to how that step works within the loop. As I see it, the only <em>consistent</em> interpretation is to figure out which resolution mechanics <em>would</em>* apply, and then evaluate uncertainty based on whether or not there are multiple outcomes possible from that mechanic. (e.g. First you figure out the DC of the check and the relevant bonus to the roll, and you only call for a roll if both success and failure are possible - if the DC is at least 2 points greater than the bonus, but not more than 20 points greater). In the scenario at hand, you would definitely have to roll for both attack and damage against the orc, because it's not absolutely guaranteed that you will both hit and deal enough damage to kill the orc outright; the outcome is uncertain, according to the resolution mechanics which govern that sort of thing, and therefore you need to roll everything out in order to see what happens.</p><p></p><p>If the DM wants to apply some other standards for ascertaining certainty, aside from the mechanics which exist to tell us how those situations are resolved, well... like I said, there is a little bit of ambiguity in the text. I'll never be happy with an inconsistent application, but as long as all of the players are on board, I have no say in the matter.</p><p></p><p>*Also of note: There can be only one possible mechanic which should apply in any given situation. I won't say that the system in the book is perfect, because it's not, but if there are two mechanic which could each apply and which would yield different results, then the net effect is the same as wearing two watches.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7626501, member: 6775031"] I have nothing against him, that I recall. I'm not saying that he's a jerk for doing it the way that he does. I am saying that he would be jerk if he did that without warning, while I was playing in his game. (Which I trust to not be the case, for several reasons.) As mentioned above, there is some ambiguity as to how that step works within the loop. As I see it, the only [I]consistent[/I] interpretation is to figure out which resolution mechanics [I]would[/I]* apply, and then evaluate uncertainty based on whether or not there are multiple outcomes possible from that mechanic. (e.g. First you figure out the DC of the check and the relevant bonus to the roll, and you only call for a roll if both success and failure are possible - if the DC is at least 2 points greater than the bonus, but not more than 20 points greater). In the scenario at hand, you would definitely have to roll for both attack and damage against the orc, because it's not absolutely guaranteed that you will both hit and deal enough damage to kill the orc outright; the outcome is uncertain, according to the resolution mechanics which govern that sort of thing, and therefore you need to roll everything out in order to see what happens. If the DM wants to apply some other standards for ascertaining certainty, aside from the mechanics which exist to tell us how those situations are resolved, well... like I said, there is a little bit of ambiguity in the text. I'll never be happy with an inconsistent application, but as long as all of the players are on board, I have no say in the matter. *Also of note: There can be only one possible mechanic which should apply in any given situation. I won't say that the system in the book is perfect, because it's not, but if there are two mechanic which could each apply and which would yield different results, then the net effect is the same as wearing two watches. [/QUOTE]
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