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Attacking from Stealth. When you can / cant Hide - A thorough breakdown
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<blockquote data-quote="KarinsDad" data-source="post: 6415439" data-attributes="member: 2011"><p>I think I will talk to my DM about Heavily Obscured and Full Cover. If they cannot see or target you, you should be able to hide (i.e. they know that you are in the area, just like the Orc example), but they just do not know exactly where. If one foe is then actively searching for exactly where you are, then Perception vs Stealth (if once he comes behind the total cover or heavily obscured, you still have some form of cover or obscurement). If two or more foes come actively searching, then it is the Working Together rule.</p><p></p><p>I am totally fine with a PC re-hiding as long as it makes sense.</p><p></p><p>Simple example. Huge Desk. Total cover for anyone prone behind it. In combat, the Rogue dives behind the desk, and then sneaks into the little dark place where the chair normally goes. Now, that is a pretty likely hiding place for someone actively searching. But, combat is going on and things happen quickly. So, one of the foes saw the Rogue dive in behind the desk in the last round. So, that foe moves around behind the desk. At that point as DM, I would have it be perception vs. stealth if there are other places to hide (i.e. other furniture). If the foe misses that roll and then uses his action to actively search, then he would get another advantaged perception.</p><p></p><p>The concept that one needs to be some special race or have a special feat in order to hide mid-combat seems strange in D&D. Not that it should be easy to hide in combat, it should not. Only in perfect storm situations (like the one with the Desk and other furniture around) should there even be a chance.</p><p></p><p>If there is just a large desk there and nothing else to hide behind, then it doesn't make sense.</p><p></p><p></p><p>And this solves the Lightfoot Halfling thing too (at least in my mind) which there were several threads on. He cannot just re-hide in combat behind a larger PC unless the DM rules that he can (typically first round before foes know where he is). Once he attacks, everyone knows where he is. But there will be times in combat when he can re-hide, but they would tend to be rare. He would need to be totally unseen again (go invisible, go behind total cover, etc.) in order to hide again.</p><p></p><p></p><p>And I get this super literal "if the PC can be seen (even his big toe), he cannot hide at all" concept that some people seem to have. That's what DMs are for. To adjudicate rules.</p><p></p><p>If a PC can be totally unseen and unheard in combat, then it resets the clock so to speak (at least this is what I will be discussing with the DM). He goes behind total cover and then goes into lightly obscured and hides, the NPC that goes looking for him still needs to find him because he re-hid out of sight of the NPC.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6415439, member: 2011"] I think I will talk to my DM about Heavily Obscured and Full Cover. If they cannot see or target you, you should be able to hide (i.e. they know that you are in the area, just like the Orc example), but they just do not know exactly where. If one foe is then actively searching for exactly where you are, then Perception vs Stealth (if once he comes behind the total cover or heavily obscured, you still have some form of cover or obscurement). If two or more foes come actively searching, then it is the Working Together rule. I am totally fine with a PC re-hiding as long as it makes sense. Simple example. Huge Desk. Total cover for anyone prone behind it. In combat, the Rogue dives behind the desk, and then sneaks into the little dark place where the chair normally goes. Now, that is a pretty likely hiding place for someone actively searching. But, combat is going on and things happen quickly. So, one of the foes saw the Rogue dive in behind the desk in the last round. So, that foe moves around behind the desk. At that point as DM, I would have it be perception vs. stealth if there are other places to hide (i.e. other furniture). If the foe misses that roll and then uses his action to actively search, then he would get another advantaged perception. The concept that one needs to be some special race or have a special feat in order to hide mid-combat seems strange in D&D. Not that it should be easy to hide in combat, it should not. Only in perfect storm situations (like the one with the Desk and other furniture around) should there even be a chance. If there is just a large desk there and nothing else to hide behind, then it doesn't make sense. And this solves the Lightfoot Halfling thing too (at least in my mind) which there were several threads on. He cannot just re-hide in combat behind a larger PC unless the DM rules that he can (typically first round before foes know where he is). Once he attacks, everyone knows where he is. But there will be times in combat when he can re-hide, but they would tend to be rare. He would need to be totally unseen again (go invisible, go behind total cover, etc.) in order to hide again. And I get this super literal "if the PC can be seen (even his big toe), he cannot hide at all" concept that some people seem to have. That's what DMs are for. To adjudicate rules. If a PC can be totally unseen and unheard in combat, then it resets the clock so to speak (at least this is what I will be discussing with the DM). He goes behind total cover and then goes into lightly obscured and hides, the NPC that goes looking for him still needs to find him because he re-hid out of sight of the NPC. [/QUOTE]
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