Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Attacking with a warhorse
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Saeviomagy" data-source="post: 6621021" data-attributes="member: 5890"><p>Either</p><p></p><p>You can choose to control the mount </p><p>- it acts on your init</p><p>- it can take dash, disengage or dodge actions only</p><p>- it moves and acts as you direct, which does not take an action on your part</p><p></p><p>This means that you can (for instance) move the full movement complement of your horse through opponents (ie - disengaging) while taking a full attack.</p><p></p><p> OR</p><p></p><p>You can choose not to control the mount</p><p>- it acts on it's own initiative</p><p>- it can take any action</p><p>- it does what the heck it feels like. For a normal riding horse and a bloodthirsty warrior, I expect this is usually not to the rider's benefit in combat. Out of combat? Guiding a horse with your knees is pretty elementary, so it's going to go where you want with some reasonable vetos from the DM. For a warhorse, it's going to go where you want and trample whoever you direct it to walk through, and directing it won't typically take an action. Again there will be some reasonable vetos, and you won't be able to attack mid-movement.</p><p></p><p>In short - going up against a warbeast-mounted opponent when you are unmounted is pretty nasty: he's going to run rings around you and then his horse will step on your face while he stabs you.</p><p></p><p>The find steed mount is a different beast again, because it has a high enough intelligence that it can understand what you say to it, and "you have an instinctive bond with it that allows you to fight as a seamless unit" and you can communicate with it telepathically. I'd say that executing complex tactics becomes pretty easy. Things like having IT ready an action so you can get your full attack while it moves, dismounting, fighting and remounting, responding to orders from across the battlefield etc. It's also not likely to balk at much, because it can't die.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 6621021, member: 5890"] Either You can choose to control the mount - it acts on your init - it can take dash, disengage or dodge actions only - it moves and acts as you direct, which does not take an action on your part This means that you can (for instance) move the full movement complement of your horse through opponents (ie - disengaging) while taking a full attack. OR You can choose not to control the mount - it acts on it's own initiative - it can take any action - it does what the heck it feels like. For a normal riding horse and a bloodthirsty warrior, I expect this is usually not to the rider's benefit in combat. Out of combat? Guiding a horse with your knees is pretty elementary, so it's going to go where you want with some reasonable vetos from the DM. For a warhorse, it's going to go where you want and trample whoever you direct it to walk through, and directing it won't typically take an action. Again there will be some reasonable vetos, and you won't be able to attack mid-movement. In short - going up against a warbeast-mounted opponent when you are unmounted is pretty nasty: he's going to run rings around you and then his horse will step on your face while he stabs you. The find steed mount is a different beast again, because it has a high enough intelligence that it can understand what you say to it, and "you have an instinctive bond with it that allows you to fight as a seamless unit" and you can communicate with it telepathically. I'd say that executing complex tactics becomes pretty easy. Things like having IT ready an action so you can get your full attack while it moves, dismounting, fighting and remounting, responding to orders from across the battlefield etc. It's also not likely to balk at much, because it can't die. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Attacking with a warhorse
Top