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General Tabletop Discussion
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Attacking with spells instead of saves
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<blockquote data-quote="5ekyu" data-source="post: 7857521" data-attributes="member: 6919838"><p>In my 5e games (and most other games for as long as i remember) i have used players always roll (PAR)</p><p></p><p>So when a player casts charm, the player rolls d20 + the spells DC. I compare that to a Wis Difficulty (modified save) to see if it succeeds or the target resists. </p><p></p><p>Just like when an orc thriws a spear at a PC, the player rolls d20+AC against an "attack difficulty" to see if the attack strikes home or is avoided, deflected etc.</p><p></p><p>Both of these are handled normally - roll high is good for PC and meeting the dufficulty is enough. Also the odds of success and fail remain the same. </p><p></p><p>It has played great through multiple campaigns and players like having their hands on die rolls that affect them directly. </p><p></p><p>Cannot recall last time i touched dice as a GM except to loan them to someone who forgot theirs.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7857521, member: 6919838"] In my 5e games (and most other games for as long as i remember) i have used players always roll (PAR) So when a player casts charm, the player rolls d20 + the spells DC. I compare that to a Wis Difficulty (modified save) to see if it succeeds or the target resists. Just like when an orc thriws a spear at a PC, the player rolls d20+AC against an "attack difficulty" to see if the attack strikes home or is avoided, deflected etc. Both of these are handled normally - roll high is good for PC and meeting the dufficulty is enough. Also the odds of success and fail remain the same. It has played great through multiple campaigns and players like having their hands on die rolls that affect them directly. Cannot recall last time i touched dice as a GM except to loan them to someone who forgot theirs. [/QUOTE]
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Attacking with spells instead of saves
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