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*Pathfinder & Starfinder
attacking without attacking
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<blockquote data-quote="Fanaelialae" data-source="post: 4946219" data-attributes="member: 53980"><p>I think I'm in the minority with this, but I don't think you necessarily have to make an attack at all (against the air or otherwise) to use the <strong>Effect</strong> of an attack power.</p><p></p><p>In the case of Dual Lightning Strike, I see it as the Swordmage momentarily transforming into a bolt of lightning which then leaps (teleports) across the chasm. Had he started or ended adjacent to an enemy, he could have also made a lightning attack against them, but seeing as he didn't, those attacks are wasted. </p><p></p><p>At the very least I think it's clear that he doesn't have to make a secondary attack if he doesn't end his teleportation adjacent to an enemy. The teleport doesn't fail just because there isn't a secondary target, anymore than the Sorcerer's Chaos Bolt fails to be cast if the Sorcerer is fighting a singe creature (and therefore lacks a secondary target).</p><p></p><p>For a clearer example (at least to me), why should it matter whether there are 0 or 1 creatures in the burst if a Druid wants to cast Call Lightning for just the zone effect (perhaps the enemy is spread inside a room and he wants to discourage them from following the party down a narrow hallway by placing a damaging zone in the way)? The zone will occur regardless of what the druid rolls.</p><p></p><p>I disagree that this is a bag-of-rats situation. IMO, BoR is meant to prevent a Warlock from using fey pact to teleport across the chasm. It also prevents a Cleric from using a BoR to allow the PCs to start every combat with temporary hp thanks to Sacred Flame. </p><p></p><p>Those examples are both abuses of the system. The requirement for the Warlock's pact boon is reducing a (legitimate threat) to 0 hp. The requirement for a Cleric's Sacred Flame is Hitting (a legitimate threat). Both are at-wills and would be rather broken if they didn't have built-in requirements.</p><p></p><p>Effects, on the other hand, don't have requirements. They occur automatically. Hence, I see no issue with a Swordmage using Dual Lightning Strike to teleport or a Wizard using Cloud of Daggers to discourage enemies from entering an empty square. They're already sacrificing damage in order to "target an empty square", so it seems any advantage they might find in doing so is inherently balanced out IMO.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 4946219, member: 53980"] I think I'm in the minority with this, but I don't think you necessarily have to make an attack at all (against the air or otherwise) to use the [b]Effect[/b] of an attack power. In the case of Dual Lightning Strike, I see it as the Swordmage momentarily transforming into a bolt of lightning which then leaps (teleports) across the chasm. Had he started or ended adjacent to an enemy, he could have also made a lightning attack against them, but seeing as he didn't, those attacks are wasted. At the very least I think it's clear that he doesn't have to make a secondary attack if he doesn't end his teleportation adjacent to an enemy. The teleport doesn't fail just because there isn't a secondary target, anymore than the Sorcerer's Chaos Bolt fails to be cast if the Sorcerer is fighting a singe creature (and therefore lacks a secondary target). For a clearer example (at least to me), why should it matter whether there are 0 or 1 creatures in the burst if a Druid wants to cast Call Lightning for just the zone effect (perhaps the enemy is spread inside a room and he wants to discourage them from following the party down a narrow hallway by placing a damaging zone in the way)? The zone will occur regardless of what the druid rolls. I disagree that this is a bag-of-rats situation. IMO, BoR is meant to prevent a Warlock from using fey pact to teleport across the chasm. It also prevents a Cleric from using a BoR to allow the PCs to start every combat with temporary hp thanks to Sacred Flame. Those examples are both abuses of the system. The requirement for the Warlock's pact boon is reducing a (legitimate threat) to 0 hp. The requirement for a Cleric's Sacred Flame is Hitting (a legitimate threat). Both are at-wills and would be rather broken if they didn't have built-in requirements. Effects, on the other hand, don't have requirements. They occur automatically. Hence, I see no issue with a Swordmage using Dual Lightning Strike to teleport or a Wizard using Cloud of Daggers to discourage enemies from entering an empty square. They're already sacrificing damage in order to "target an empty square", so it seems any advantage they might find in doing so is inherently balanced out IMO. [/QUOTE]
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