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attacking without attacking
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<blockquote data-quote="Garthanos" data-source="post: 4966179" data-attributes="member: 82504"><p>If you are attacking a real enemy that is an easy definition of putting your heart in to it... no attacking allies or pieces of the scenery.... </p><p></p><p></p><p></p><p></p><p>I would like to confess I have been being a bit of devils advocate here.<img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>There have been people who were arguing there was a game balance element. (the character may be able to get away without invoking an opportunity attack - woop de doo) I wasn't impressed with the argument either. The circumstance of laying a real attack against a real target "could" be an element that contributes to the effect and could even be the definition of whether the characters spirit is in it (which has an effect on real world actions), so there is some logic to some dm saying no....</p><p>The attack could itself hit or miss be a set up for the auxiliary situation and effect.</p><p></p><p>Inspite of that....</p><p></p><p>My thinking is that the game does have guidelines for use of the powers in "non-standard" ways on page 42... I think its basically up to the DM and also a general "say yes" attitude which says go for it.... and this seems an easy wing it.</p><p></p><p>So by default I agree.... unless there is something more wonky and hyjinky going on than avoiding an opportunity attack or preventing what seems like multiple use of utility effect... why not let them do it?</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4966179, member: 82504"] If you are attacking a real enemy that is an easy definition of putting your heart in to it... no attacking allies or pieces of the scenery.... I would like to confess I have been being a bit of devils advocate here.:devil: There have been people who were arguing there was a game balance element. (the character may be able to get away without invoking an opportunity attack - woop de doo) I wasn't impressed with the argument either. The circumstance of laying a real attack against a real target "could" be an element that contributes to the effect and could even be the definition of whether the characters spirit is in it (which has an effect on real world actions), so there is some logic to some dm saying no.... The attack could itself hit or miss be a set up for the auxiliary situation and effect. Inspite of that.... My thinking is that the game does have guidelines for use of the powers in "non-standard" ways on page 42... I think its basically up to the DM and also a general "say yes" attitude which says go for it.... and this seems an easy wing it. So by default I agree.... unless there is something more wonky and hyjinky going on than avoiding an opportunity attack or preventing what seems like multiple use of utility effect... why not let them do it? [/QUOTE]
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