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Attacks always "Hit"
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<blockquote data-quote="doctorbadwolf" data-source="post: 8644557" data-attributes="member: 6704184"><p>In my system, which isn't that similar to DND so some translation required, the start point of an effect that hurts you is that you gain Xd6 fatigue, which is analogous to taking damage. You can then make an active defense check to reduce that fatigue by Yd6. If you roll well enough, you might eliminate all the fatigue, though some effects might give too much fatigue compared to your skills for that to be possible.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8644557, member: 6704184"] In my system, which isn't that similar to DND so some translation required, the start point of an effect that hurts you is that you gain Xd6 fatigue, which is analogous to taking damage. You can then make an active defense check to reduce that fatigue by Yd6. If you roll well enough, you might eliminate all the fatigue, though some effects might give too much fatigue compared to your skills for that to be possible. [/QUOTE]
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Attacks always "Hit"
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