Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
attacks as skill checks?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 2368549" data-attributes="member: 20323"><p>The result of an opposed test is that there is always a clear winner/loser. Someone gets hit and someone doesn't. The exception is if both character have the exact same total on their dice rolls; in this case the GM might decide the round is a draw or that the person with the upper hand (terrain advantage, initiative advantage, higher skill, etc) wins.</p><p>The way d20 attacks are currently set up, this may occur, but it is also possible for both to be injured in the same round or neither to be injured. It's no longer clear who is winning - there is a greater possiblity for a draw or both sides being wounded.</p><p></p><p>In an opposed skill system, the GM must decide <em>what</em> skills are opposed. It's obvious that Sense Motive usually opposes Bluff, but is the case so clear with weapons? </p><p>How does a spear wielder with a reach advantage fare against a sword and shield wielder? What does the reach advantage do in this new system? Is the spear attack opposed by sword or shield? Both? Does the player pick? Does the shield get a bonus? Is shield it's own skill?</p><p></p><p>Why do you want an opposed skill system? Are you working with players who aren't familiar with or don't like the combat rules? It seems like a major headache.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 2368549, member: 20323"] The result of an opposed test is that there is always a clear winner/loser. Someone gets hit and someone doesn't. The exception is if both character have the exact same total on their dice rolls; in this case the GM might decide the round is a draw or that the person with the upper hand (terrain advantage, initiative advantage, higher skill, etc) wins. The way d20 attacks are currently set up, this may occur, but it is also possible for both to be injured in the same round or neither to be injured. It's no longer clear who is winning - there is a greater possiblity for a draw or both sides being wounded. In an opposed skill system, the GM must decide [i]what[/i] skills are opposed. It's obvious that Sense Motive usually opposes Bluff, but is the case so clear with weapons? How does a spear wielder with a reach advantage fare against a sword and shield wielder? What does the reach advantage do in this new system? Is the spear attack opposed by sword or shield? Both? Does the player pick? Does the shield get a bonus? Is shield it's own skill? Why do you want an opposed skill system? Are you working with players who aren't familiar with or don't like the combat rules? It seems like a major headache. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
attacks as skill checks?
Top