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Attacks of Opportunity
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<blockquote data-quote="GSHamster" data-source="post: 5789808" data-attributes="member: 20187"><p>Right, because the attacker cannot control whether an AoO happens. That's entirely under the control of the defender.</p><p></p><p>From a purely game perspective, triggered actions (with rare uncontrollable triggers) rarely have a cost. Any significant cost combines with the rarity of the trigger to make the action prohibitive and unlikely to be used.</p><p></p><p>If you really want a cost associated with AoOs, I'd suggest bundling the ability to make AoOs into a feat.</p><p></p><p><strong>Opportunist</strong></p><p>If an enemy next to you attempts to move or cast a spell, you may make a free melee attack against them. Only one attack per enemy per round may be made.</p><p></p><p>This way, there's a cost to making AoOs, the cost of taking this feat. Not all creatures have AoOs, only special ones. It's removed from the default combat. If you want to ban AoOs entirely, you can remove this feat.</p></blockquote><p></p>
[QUOTE="GSHamster, post: 5789808, member: 20187"] Right, because the attacker cannot control whether an AoO happens. That's entirely under the control of the defender. From a purely game perspective, triggered actions (with rare uncontrollable triggers) rarely have a cost. Any significant cost combines with the rarity of the trigger to make the action prohibitive and unlikely to be used. If you really want a cost associated with AoOs, I'd suggest bundling the ability to make AoOs into a feat. [b]Opportunist[/b] If an enemy next to you attempts to move or cast a spell, you may make a free melee attack against them. Only one attack per enemy per round may be made. This way, there's a cost to making AoOs, the cost of taking this feat. Not all creatures have AoOs, only special ones. It's removed from the default combat. If you want to ban AoOs entirely, you can remove this feat. [/QUOTE]
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Attacks of Opportunity
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