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<blockquote data-quote="ogre" data-source="post: 3507495" data-attributes="member: 4671"><p>MoogleEmpMog</p><p>I can't really agree that a person 30 ft away would have any chance of moving to attack a gun holder. I could see a knife thrower doing a feint, whipping out and throwing a knife though! Mind you, I am assuming the gun is drawn and pointed, not in a holster "A character with a ready firearm (it must be out and ready to fire) " Heck, anyone trained in firearms could feasibly squeeze off multiple shots in that time period, even with a revolver.</p><p>However, I think you're suggesting the feint use of the Bluff skill? If so, then I will conceed your point, as that does seem feasable to me. But, we don't have to argue this point, so let's agree to disagree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>I would like to get your feedback on the feasibility of this AoV system, since you are willing to entertain the concepts of ranged AoO and more valued cover.</p><p>Do you think this system will work as it is intended, or do you think there are abuses I have not seen? Is it too complicated, unclear or is there something I overlooked ruleswise?</p><p></p><p>These actions do make sense, but I believe they are against the rules.</p><p>MoogleEmpMog's point about a surprise round-</p><p>First, a surprise round doesn't happen if both parties are aware of eachother. So the "I shoot" in mid sentence only produces an initiative roll by RAW and assuming the speaker was aware of you.</p><p></p><p>hobgoblin </p><p>Readied actions can only be made while in combat, after inititive is rolled. They cannot be made outside of combat. So, I see you point, and yes they are quite useful for gunfights while in combat, but they still don't make a gun being pointed at you outside of combat anymore effective, nor does it make cover more valuable.</p></blockquote><p></p>
[QUOTE="ogre, post: 3507495, member: 4671"] MoogleEmpMog I can't really agree that a person 30 ft away would have any chance of moving to attack a gun holder. I could see a knife thrower doing a feint, whipping out and throwing a knife though! Mind you, I am assuming the gun is drawn and pointed, not in a holster "A character with a ready firearm (it must be out and ready to fire) " Heck, anyone trained in firearms could feasibly squeeze off multiple shots in that time period, even with a revolver. However, I think you're suggesting the feint use of the Bluff skill? If so, then I will conceed your point, as that does seem feasable to me. But, we don't have to argue this point, so let's agree to disagree. :) I would like to get your feedback on the feasibility of this AoV system, since you are willing to entertain the concepts of ranged AoO and more valued cover. Do you think this system will work as it is intended, or do you think there are abuses I have not seen? Is it too complicated, unclear or is there something I overlooked ruleswise? These actions do make sense, but I believe they are against the rules. MoogleEmpMog's point about a surprise round- First, a surprise round doesn't happen if both parties are aware of eachother. So the "I shoot" in mid sentence only produces an initiative roll by RAW and assuming the speaker was aware of you. hobgoblin Readied actions can only be made while in combat, after inititive is rolled. They cannot be made outside of combat. So, I see you point, and yes they are quite useful for gunfights while in combat, but they still don't make a gun being pointed at you outside of combat anymore effective, nor does it make cover more valuable. [/QUOTE]
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