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<blockquote data-quote="CaBaNa" data-source="post: 4687625" data-attributes="member: 82643"><p>I like this idea.</p><p></p><p>If it is overworking judge and/or DM, we can strike it.</p><p></p><p>I like smooth, consistent, and rewarding game play. Attainments seem like they may be able to achieve that. If they are counterproductive to those goals i.e. taking judges away from their play/character approval/DM time we can simply remove the system. </p><p></p><p>Worse comes to worst, remove all benefits that are static and let DM's make calls as the game goes based on the attainment. If the DM chooses to ignore the attainment so be it.</p><p></p><p>It'll be like the Montgomery Burns argument. Or the Mayor may be denying his affiliation with you do to a political reason. Or whatever people feel like making up.</p><p></p><p>The base idea is great and I say implement it for testing.</p><p></p><p>[sblock=EDIT]I'm feeling useful, just pulling up old issues and helping to find some closure on them... YAY! reiterating, I am really enjoying this community.[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 4687625, member: 82643"] I like this idea. If it is overworking judge and/or DM, we can strike it. I like smooth, consistent, and rewarding game play. Attainments seem like they may be able to achieve that. If they are counterproductive to those goals i.e. taking judges away from their play/character approval/DM time we can simply remove the system. Worse comes to worst, remove all benefits that are static and let DM's make calls as the game goes based on the attainment. If the DM chooses to ignore the attainment so be it. It'll be like the Montgomery Burns argument. Or the Mayor may be denying his affiliation with you do to a political reason. Or whatever people feel like making up. The base idea is great and I say implement it for testing. [sblock=EDIT]I'm feeling useful, just pulling up old issues and helping to find some closure on them... YAY! reiterating, I am really enjoying this community.[/sblock] [/QUOTE]
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