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Attempt at fang dragon shaman
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<blockquote data-quote="roderickvd" data-source="post: 3294000" data-attributes="member: 46677"><p>Right -- I misread. I like the idea, especially because a dragon shaman can then opt to use an extended reach weapon and even get some of the "area effect". Choice is good!</p><p></p><p></p><p>Good thinking.</p><p></p><p>So, to summarize:</p><p></p><p><strong>Additional Class Skills:</strong> Bluff, Jump, Survival</p><p></p><p><strong>Draconic Auras (Su):</strong></p><p></p><p>Replace Energy Shield with <em>Vengeful Shield:</em> Any creature striking you or your ally with a natural attack or a nonreach melee weapon is dealt 1 hp damage for each point of your aura bonus.</p><p></p><p><em>Resistance:</em> When you or your ally are dealt Constitution damage or drain, reduce the Constitution points damaged or drained by a number equal to your aura bonus, to a minimum of 0.</p><p></p><p><strong>Draconic Adaptation:</strong> Ventriloquism (Sp): As the spell (at will).</p><p></p><p>Replace Breath Weapon with <strong>Wounding Strike (Su):</strong> At 4th level, you pick up the Fang Dragon's ability to deal Constitution damage or even drain Constitution points. On a successful melee attack, you may decide to use your wounding strike. If you do, you deal damage as normal as well as damage a number of Constitution points equal to two times your aura bonus. On a successful critical attack, the points damaged turn into points drained. After having used your wounding strike, you have to wait 1d4 rounds before you can use it again.</p><p></p><p><strong>Energy Immunity:</strong> At 9th level, you gain immunity to temporary Constitution damage and permanent Constitution drain.</p></blockquote><p></p>
[QUOTE="roderickvd, post: 3294000, member: 46677"] Right -- I misread. I like the idea, especially because a dragon shaman can then opt to use an extended reach weapon and even get some of the "area effect". Choice is good! Good thinking. So, to summarize: [B]Additional Class Skills:[/B] Bluff, Jump, Survival [B]Draconic Auras (Su):[/B] Replace Energy Shield with [I]Vengeful Shield:[/I] Any creature striking you or your ally with a natural attack or a nonreach melee weapon is dealt 1 hp damage for each point of your aura bonus. [I]Resistance:[/I] When you or your ally are dealt Constitution damage or drain, reduce the Constitution points damaged or drained by a number equal to your aura bonus, to a minimum of 0. [B]Draconic Adaptation:[/B] Ventriloquism (Sp): As the spell (at will). Replace Breath Weapon with [B]Wounding Strike (Su):[/B] At 4th level, you pick up the Fang Dragon's ability to deal Constitution damage or even drain Constitution points. On a successful melee attack, you may decide to use your wounding strike. If you do, you deal damage as normal as well as damage a number of Constitution points equal to two times your aura bonus. On a successful critical attack, the points damaged turn into points drained. After having used your wounding strike, you have to wait 1d4 rounds before you can use it again. [B]Energy Immunity:[/B] At 9th level, you gain immunity to temporary Constitution damage and permanent Constitution drain. [/QUOTE]
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