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Attempt at Prestige Class for Soulknife or Monk
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<blockquote data-quote="the Jester" data-source="post: 2882504" data-attributes="member: 1210"><p>OK, so this is my 1st try at a prestige class for soulknives or monks. Feedback on this first draft?</p><p></p><p><strong>Mindcutter</strong></p><p> </p><p>The best way to overcome an enemy is often not to attack the body, but to incapacitate the mind. If a creature cannot think, it can neither plan nor function properly, and it becomes easily overcome. Mindcutters learn to attack the mind as well as the body, using either stunning fist or mind blade attacks.</p><p></p><p><strong>Hit Die:</strong> d8</p><p></p><p><strong>PREREQUISITES</strong></p><p> </p><p>In order to become a mindcutter, a creature must fulfill all of the following requirements:</p><p></p><p><strong>Skills:</strong> Concentration (8 ranks)</p><p><strong>Special:</strong> Either Stunning Fist 3/day or psychic strike +1d8</p><p></p><p><strong>Class Skills:</strong> Balance (dex), Bluff (cha), Concentration (con), Diplomacy (cha), Heal (wis), Intimidate (cha), Move Silently (dex), Sense Motive (wis), Spot (wis), Tumble (dex). Skill points per level: 6 + int bonus.</p><p><strong>Base Attack:</strong> Medium (as monk)</p><p><strong>Good Saves:</strong> All</p><p></p><p><strong>Level--- Special Abilities</strong></p><p></p><p>1- Mind cut (1 int), wild talent</p><p>2- Improved strike, iron will</p><p>3- Dazing touch</p><p>4- Mind cut (1d3 int)</p><p>5- Confusing touch</p><p>6- Improved strike</p><p>7- Mind cut (1d4 int)</p><p>8- Cutting touch</p><p>9- Improved strike</p><p>10- Mind cut (second attribute)</p><p><strong></strong></p><p><strong>CLASS FEATURES</strong></p><p><strong> </strong></p><p><strong>Weapon and Armor Proficiency:</strong> A mindcutter gains no new proficiency in arms or armor.</p><p> </p><p><strong>Mind Cut (Su):</strong> A mindcutter’s blows with his stunning fists or his mind blade can deal intelligence damage. Whenever the mindcutter deals psychic strike damage or hits with a stunning fist attempt that could succeed (i.e. the victim is not immune to stunning), she also deals one point of intelligence damage. As she advances, the amount of intelligence damage that she deals increases (as noted above). Upon achieving 10th level, the character chooses wisdom or charisma, and henceforth her mind cut also deals damage to that attribute as well.</p><p></p><p><strong>Wild Talent:</strong> The mindcutter, if not psionic, gains Wild Talent as a bonus feat. If the mindcutter is already psionic, she gains no benefit from this ability.</p><p></p><p><strong>Improved Strike:</strong> The mindcutter chooses one: either her psychic strike damage increases by +1d8, or she gains two additional uses of Stunning Fist for the day. If the character does not have psychic strike, she cannot choose to gain psychic strike damage. Likewise, a mindcutter without the Stunning Fist feat cannot choose to gain Stunning Fist attempts.</p><p></p><p><strong>Iron Will:</strong> The mindcutter gains Iron Will as a bonus feat.</p><p></p><p><strong>Dazing Touch (Ex):</strong> By touching a victim and either expending one use of Stunning Fist for the day or expending her psionic focus, the mindcutter can attempt to daze her target for one round. The victim receives a Will save (DC 13 + cha bonus) to resist. This is a mind-affecting effect.</p><p></p><p><strong>Confusing Touch (Ex):</strong> By touching a victim and either expending two uses of Stunning Fist for the day or expending her psionic focus, the mindcutter can attempt to confuse her target for one round. The victim receives a Will save (DC 15 + cha bonus) to resist. This is a mind-affecting effect.</p><p></p><p><strong>Cutting Touch (Ex):</strong> The mindcutter can deal mind cut damage with a touch by either expending three uses of her Stunning Fist for the day or by expending two psionic focuses (which is only possible with the aid of things that allow a second psionic focus to be held by the character). This ability does not inflict psychic strike damage or stunning on the victim, only mind cut damage.</p></blockquote><p></p>
[QUOTE="the Jester, post: 2882504, member: 1210"] OK, so this is my 1st try at a prestige class for soulknives or monks. Feedback on this first draft? [B]Mindcutter[/B] The best way to overcome an enemy is often not to attack the body, but to incapacitate the mind. If a creature cannot think, it can neither plan nor function properly, and it becomes easily overcome. Mindcutters learn to attack the mind as well as the body, using either stunning fist or mind blade attacks. [B]Hit Die:[/B] d8 [B]PREREQUISITES[/B] In order to become a mindcutter, a creature must fulfill all of the following requirements: [B]Skills:[/B] Concentration (8 ranks) [B]Special:[/B] Either Stunning Fist 3/day or psychic strike +1d8 [B]Class Skills:[/B] Balance (dex), Bluff (cha), Concentration (con), Diplomacy (cha), Heal (wis), Intimidate (cha), Move Silently (dex), Sense Motive (wis), Spot (wis), Tumble (dex). Skill points per level: 6 + int bonus. [B]Base Attack:[/B] Medium (as monk) [B]Good Saves:[/B] All [B]Level--- Special Abilities[/B] 1- Mind cut (1 int), wild talent 2- Improved strike, iron will 3- Dazing touch 4- Mind cut (1d3 int) 5- Confusing touch 6- Improved strike 7- Mind cut (1d4 int) 8- Cutting touch 9- Improved strike 10- Mind cut (second attribute) [B] CLASS FEATURES Weapon and Armor Proficiency:[/B] A mindcutter gains no new proficiency in arms or armor. [B]Mind Cut (Su):[/B] A mindcutter’s blows with his stunning fists or his mind blade can deal intelligence damage. Whenever the mindcutter deals psychic strike damage or hits with a stunning fist attempt that could succeed (i.e. the victim is not immune to stunning), she also deals one point of intelligence damage. As she advances, the amount of intelligence damage that she deals increases (as noted above). Upon achieving 10th level, the character chooses wisdom or charisma, and henceforth her mind cut also deals damage to that attribute as well. [B]Wild Talent:[/B] The mindcutter, if not psionic, gains Wild Talent as a bonus feat. If the mindcutter is already psionic, she gains no benefit from this ability. [B]Improved Strike:[/B] The mindcutter chooses one: either her psychic strike damage increases by +1d8, or she gains two additional uses of Stunning Fist for the day. If the character does not have psychic strike, she cannot choose to gain psychic strike damage. Likewise, a mindcutter without the Stunning Fist feat cannot choose to gain Stunning Fist attempts. [B]Iron Will:[/B] The mindcutter gains Iron Will as a bonus feat. [B]Dazing Touch (Ex):[/B] By touching a victim and either expending one use of Stunning Fist for the day or expending her psionic focus, the mindcutter can attempt to daze her target for one round. The victim receives a Will save (DC 13 + cha bonus) to resist. This is a mind-affecting effect. [B]Confusing Touch (Ex):[/B] By touching a victim and either expending two uses of Stunning Fist for the day or expending her psionic focus, the mindcutter can attempt to confuse her target for one round. The victim receives a Will save (DC 15 + cha bonus) to resist. This is a mind-affecting effect. [B]Cutting Touch (Ex):[/B] The mindcutter can deal mind cut damage with a touch by either expending three uses of her Stunning Fist for the day or by expending two psionic focuses (which is only possible with the aid of things that allow a second psionic focus to be held by the character). This ability does not inflict psychic strike damage or stunning on the victim, only mind cut damage. [/QUOTE]
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