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<blockquote data-quote="Quickbeam" data-source="post: 498778" data-attributes="member: 635"><p>Here's the method I use to help avoid high levels of absenteeism.</p><p></p><p>1) We attempt to schedule sessions up to a month in advance using a group calendar.</p><p>2) At the end of each session, we verify the next gaming date, location and time. Anyone who has a last minute conflict is asked to send an email with a copy of their character (we use an Excel PC sheet) to another player and the DM.</p><p>3) We never schedule game sessions when less than five out of our seven players are available. </p><p>4) Everyone is asked to make the D&D game a minor priority in their lives. During the autumn, I play football every Sunday morning according to my team's schedule. Missing a game is not acceptable without good reason. I also sit on the Board for our community Little League organization, and they have monthly meetings we're expected to attend. I treat D&D the same way -- players are expected to show up according to the group determined schedule. Maybe I'm lucky, but I've found likening our group's D&D sessions to a sports team schedule has worked quite well.</p><p></p><p>Good luck finding a solution that works for you.</p></blockquote><p></p>
[QUOTE="Quickbeam, post: 498778, member: 635"] Here's the method I use to help avoid high levels of absenteeism. 1) We attempt to schedule sessions up to a month in advance using a group calendar. 2) At the end of each session, we verify the next gaming date, location and time. Anyone who has a last minute conflict is asked to send an email with a copy of their character (we use an Excel PC sheet) to another player and the DM. 3) We never schedule game sessions when less than five out of our seven players are available. 4) Everyone is asked to make the D&D game a minor priority in their lives. During the autumn, I play football every Sunday morning according to my team's schedule. Missing a game is not acceptable without good reason. I also sit on the Board for our community Little League organization, and they have monthly meetings we're expected to attend. I treat D&D the same way -- players are expected to show up according to the group determined schedule. Maybe I'm lucky, but I've found likening our group's D&D sessions to a sports team schedule has worked quite well. Good luck finding a solution that works for you. [/QUOTE]
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