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Story Hour
ATTENTION: Story Hour in Print? (Authors and Readers, come in!)
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<blockquote data-quote="Micah" data-source="post: 1423485" data-attributes="member: 16412"><p>I wasn't a gamer until I read some of the story hours here. </p><p>I've spent two years lurking on the story hour forum.</p><p> </p><p>And I can't decide what I'd vote on. . .</p><p> </p><p> </p><p>For a nice anthology</p><ul> <li data-xf-list-type="ul">with a leather cover that doesn't have fantasy artwork aimed at adolescent teens plastered across it.</li> <li data-xf-list-type="ul">that highlights one or two authors by taking a major story arc in their campaign - let's say- PC's underdark, the first half of the adventures of Abernathy's company, or Lady Despina's Virtue </li> <li data-xf-list-type="ul">add in game stats, cartography, artwork, dm's notes and "story hour exclusives" maybe madlibs, or some of the really neat commentary that happens when the players in some of the games post (obviously we don't want to see Horacio's bump a day all printed out - no offense there to the number 1 story hour addict - but enough to get a community feel.) PC could even use exerpts from the thread which must not be named. I really like the storyhour feel - and am partial to it.</li> <li data-xf-list-type="ul">showcase another dozen of the top story hours with shorter sequences from their writings - a particularly fun adventure/module, etc. Jonrog comes to mind here - he actually doesn't have an intensly high page count, but I am hooked on his Darkmatter story.</li> <li data-xf-list-type="ul">Make sure you don't publish a book like this more than one every 5 years. . .</li> </ul><p>And I'd probably pay anywhere from $30 - $130</p><p>and I could care less about novel-style editing - if you market it as a storyhour collection - I'd buy it for the geekish neato quality.</p><p> </p><p> </p><p>For a paperback marketed to hobby stores</p><ul> <li data-xf-list-type="ul">with enough campaign notes and supplements to help me out in a game</li> <li data-xf-list-type="ul">especially if it is an author/game/setting that I particularly like. </li> </ul><p>I'd pay average bookstore price or maybe a little more. If it turns into a serial, I'd be really picky and less likely to buy. But then I'm not the one in the family with a bookshelf full of modules and rulebooks. So there is still hope there.</p><p> </p><p> </p><p>And finally this is not meant to be a slam to anyone, but there are a lot of story hours that I think are perfect in electronic format - I read them and enjoy them here. I respect the authors and the Dm's - there are a lot of neat things represented in a story hour- as well as a ton of work. </p><p> </p><p>But to be totally honest the page and word counts some of you have posted are truly scarey and I'd rather not have my lunch break hobby sitting neatly bound, collecting dust, on my already too small bookshelf. Novels do compete for both my time and bookshelf.</p><p> </p><p>In summary - I'd pay for <em>The Best of ENworld Storyhours </em>if you can capture it.</p></blockquote><p></p>
[QUOTE="Micah, post: 1423485, member: 16412"] I wasn't a gamer until I read some of the story hours here. I've spent two years lurking on the story hour forum. And I can't decide what I'd vote on. . . For a nice anthology [list] [*]with a leather cover that doesn't have fantasy artwork aimed at adolescent teens plastered across it. [*]that highlights one or two authors by taking a major story arc in their campaign - let's say- PC's underdark, the first half of the adventures of Abernathy's company, or Lady Despina's Virtue [*]add in game stats, cartography, artwork, dm's notes and "story hour exclusives" maybe madlibs, or some of the really neat commentary that happens when the players in some of the games post (obviously we don't want to see Horacio's bump a day all printed out - no offense there to the number 1 story hour addict - but enough to get a community feel.) PC could even use exerpts from the thread which must not be named. I really like the storyhour feel - and am partial to it. [*]showcase another dozen of the top story hours with shorter sequences from their writings - a particularly fun adventure/module, etc. Jonrog comes to mind here - he actually doesn't have an intensly high page count, but I am hooked on his Darkmatter story. [*]Make sure you don't publish a book like this more than one every 5 years. . . [/list]And I'd probably pay anywhere from $30 - $130 and I could care less about novel-style editing - if you market it as a storyhour collection - I'd buy it for the geekish neato quality. For a paperback marketed to hobby stores [list] [*]with enough campaign notes and supplements to help me out in a game [*]especially if it is an author/game/setting that I particularly like. [/list]I'd pay average bookstore price or maybe a little more. If it turns into a serial, I'd be really picky and less likely to buy. But then I'm not the one in the family with a bookshelf full of modules and rulebooks. So there is still hope there. And finally this is not meant to be a slam to anyone, but there are a lot of story hours that I think are perfect in electronic format - I read them and enjoy them here. I respect the authors and the Dm's - there are a lot of neat things represented in a story hour- as well as a ton of work. But to be totally honest the page and word counts some of you have posted are truly scarey and I'd rather not have my lunch break hobby sitting neatly bound, collecting dust, on my already too small bookshelf. Novels do compete for both my time and bookshelf. In summary - I'd pay for [i]The Best of ENworld Storyhours [/i]if you can capture it. [/QUOTE]
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ATTENTION: Story Hour in Print? (Authors and Readers, come in!)
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