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<blockquote data-quote="balth" data-source="post: 4858007" data-attributes="member: 69401"><p>Redeem is in the iTunes store page (if you can't find it, just search for Redeem in the iTunes store and it gives you a link) or if you're on the iphone, ipod itself, and have os 3.0+ installed, just click the more... button in iTunes and Redeem is the bottom choice.</p><p></p><p>Hjorimir, The program does allow for manual initiative and holding/delaying, simply change the bottom entry (init value) and it will reorder the list accordingly when you hit 'next turn'</p><p></p><p>Davethegame, I'd love a link <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Hadrianthebuilder, I'm not sure we have room to output the 4 defenses on the main page, so drilling down might not be handy to get to them just to check them, but I'll see what I can do with that. There is an HP field specifically for tracking how much damage has been dealt to your monsters (just change it as they lose HP).. on our proposed upgrades, this may change to a starting HP/ current HP pair of fields to easily show on the main screen if the creature is bloodied, as well as it's current HP value.</p><p>As for entering init manually, simply set all the entry's 'Initiative value' to whatever you want them to be and hit 'next turn' and you're good to go.</p><p></p><p>MrFilthyIke: Definitely a call for help. I'm sorry that I couldn't respond fast enough to help you with the code, but hope you will still give feedback <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="balth, post: 4858007, member: 69401"] Redeem is in the iTunes store page (if you can't find it, just search for Redeem in the iTunes store and it gives you a link) or if you're on the iphone, ipod itself, and have os 3.0+ installed, just click the more... button in iTunes and Redeem is the bottom choice. Hjorimir, The program does allow for manual initiative and holding/delaying, simply change the bottom entry (init value) and it will reorder the list accordingly when you hit 'next turn' Davethegame, I'd love a link :) Hadrianthebuilder, I'm not sure we have room to output the 4 defenses on the main page, so drilling down might not be handy to get to them just to check them, but I'll see what I can do with that. There is an HP field specifically for tracking how much damage has been dealt to your monsters (just change it as they lose HP).. on our proposed upgrades, this may change to a starting HP/ current HP pair of fields to easily show on the main screen if the creature is bloodied, as well as it's current HP value. As for entering init manually, simply set all the entry's 'Initiative value' to whatever you want them to be and hit 'next turn' and you're good to go. MrFilthyIke: Definitely a call for help. I'm sorry that I couldn't respond fast enough to help you with the code, but hope you will still give feedback :) [/QUOTE]
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