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<blockquote data-quote="balth" data-source="post: 4858847" data-attributes="member: 69401"><p>Hjorimir: let me hit these in order:</p><p></p><p>1. No prob! I think that's not a problem, especially since another high priority is a 'duplicate this' button so those that want to use hp won't have to mess with it as much. blank is a good idea.</p><p></p><p>2. I... I dont' think I've ever seen a non-qwerty keyboard on the iphone? do you know of an app you can refer me to? I'm wondering if they had to build it from scratch, as I'm fairly sure the qwerty is the only one I know of.</p><p></p><p>3. I've got a request in to actually put a 'Next Turn' button IN the dialog, which would do the same approximation as you are looking for (hence you only go in to edit anything if you press 'ok') otherwise you just move to the next dialog. I think this would approximate what you're suggesting. That's in the cue and is midway/lower on the priority list, look for it in a few minor version updates.</p><p></p><p>4. I TOTALLY went down this path of logic myself. And here's the problem. Top of the round is always determined by the highest initiative. Which is great, most of the time. But what happens if the person at the top of the initiative holds their action. The items aren't in some sort of 'container' like that, it's a fluid list that depends on who has the highest initiative order (hence the red). If they move initiative, then the program would have no way to know where the end of the round was/beginning of the next. This is something I want to revisit eventually, but as of right now, I may look at some other way to designate the top of the round person; but I do want to keep it fairly easy to see where the new round starts.</p><p></p><p>5. Hmm. That is something I hadn't thought about before. I think it will not be hard once we get the backbone for loading/saving encounters into the app. I'll definitely add this to the revision list <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (we'll have to make one for both mac/pc)</p><p></p><p>Thanks for the awesome feedback!</p></blockquote><p></p>
[QUOTE="balth, post: 4858847, member: 69401"] Hjorimir: let me hit these in order: 1. No prob! I think that's not a problem, especially since another high priority is a 'duplicate this' button so those that want to use hp won't have to mess with it as much. blank is a good idea. 2. I... I dont' think I've ever seen a non-qwerty keyboard on the iphone? do you know of an app you can refer me to? I'm wondering if they had to build it from scratch, as I'm fairly sure the qwerty is the only one I know of. 3. I've got a request in to actually put a 'Next Turn' button IN the dialog, which would do the same approximation as you are looking for (hence you only go in to edit anything if you press 'ok') otherwise you just move to the next dialog. I think this would approximate what you're suggesting. That's in the cue and is midway/lower on the priority list, look for it in a few minor version updates. 4. I TOTALLY went down this path of logic myself. And here's the problem. Top of the round is always determined by the highest initiative. Which is great, most of the time. But what happens if the person at the top of the initiative holds their action. The items aren't in some sort of 'container' like that, it's a fluid list that depends on who has the highest initiative order (hence the red). If they move initiative, then the program would have no way to know where the end of the round was/beginning of the next. This is something I want to revisit eventually, but as of right now, I may look at some other way to designate the top of the round person; but I do want to keep it fairly easy to see where the new round starts. 5. Hmm. That is something I hadn't thought about before. I think it will not be hard once we get the backbone for loading/saving encounters into the app. I'll definitely add this to the revision list :) (we'll have to make one for both mac/pc) Thanks for the awesome feedback! [/QUOTE]
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