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ATTN MONGOOSE MATT: Can you answer me a few questions?
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<blockquote data-quote="KDLadage" data-source="post: 1067257" data-attributes="member: 88"><p>Hello to you too. And thank you very much for taking the time to answer my questions. I know that my review of this game was not exactly "glowing;" but this does not mean that I do not enjoy the book. I think it is a wonderful game. I want to make it clear that I am not trying to be overly critical of the game (be that in my review, my questions, or my comments below). I am simply trying to understand the reasoning being used, provide some feedback and do my part (as best I can) to try and ensure that this is the best game it can be.</p><p></p><p>Now... onto the answers you gave...</p><p></p><p>OK... this is a fair argument. I can accept it (for the most part) if you were to designate this book as a "setting book." As it is designated as a "role playing game," I have some convern here. Consider that there could easilly be a lot of B5 fans out there that might want to play, that do not (in fact) have Dungeons adn Dragons and may not want to get it. Also, as you have pointed out in the book itself, you are looking at 40 pages (at the most) of material being involved. But, for now lets just say: point conceeded.</p><p></p><p>I fully agree that CON mods every level would turn the game into a something else entirely... I would not want to see a CON mod every level involced in this game at all...</p><p></p><p>A CON mod at first level might have worked well... or use the alternate rule I have above. Or you could go with the HP = CON at first level route and add either 1HP per level, 1HP per 2 levels, or 1HP per 3 levels for the class mods to keep HP low. All are valid choices (including the one you have decided to go with!)</p><p></p><p>I guess it just feels wrong to have CON not involved in the HP calculation. I will check out the effect of the stabalization roll and see how that works...</p><p></p><p>Fair enough. I guess when I saw the races at teh start, it was a bit jarring to find others that were seemingly randomly scattered about. Perhaps (in future printings) the racial descriptions for the core races can be placed in the empire descriptions for them as well? At least then there is a consistant method of handling this and it does not feel so out of place.</p><p></p><p>OK... specialized, more exotic stuff... sure. Break up the text -- sure. I can see that, I suppose. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Agreed on the not letting anyone buy a Hyperion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But, as you say, the Starships are not the main focus of B5... so... it would seem that the pages dedicated that that material could have been removed and re-allocated to including the rest of the OGL d20 rules. Then, publish a book on the Starships of Babylon 5. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Wow... that seems a little high! But I will test it out and see how it works...</p><p></p><p>I figured that was the reasoning, but it seems odd that the one HP difference would have the desired effect.</p><p></p><p>Yes it does. Thank you very much.</p></blockquote><p></p>
[QUOTE="KDLadage, post: 1067257, member: 88"] Hello to you too. And thank you very much for taking the time to answer my questions. I know that my review of this game was not exactly "glowing;" but this does not mean that I do not enjoy the book. I think it is a wonderful game. I want to make it clear that I am not trying to be overly critical of the game (be that in my review, my questions, or my comments below). I am simply trying to understand the reasoning being used, provide some feedback and do my part (as best I can) to try and ensure that this is the best game it can be. Now... onto the answers you gave... OK... this is a fair argument. I can accept it (for the most part) if you were to designate this book as a "setting book." As it is designated as a "role playing game," I have some convern here. Consider that there could easilly be a lot of B5 fans out there that might want to play, that do not (in fact) have Dungeons adn Dragons and may not want to get it. Also, as you have pointed out in the book itself, you are looking at 40 pages (at the most) of material being involved. But, for now lets just say: point conceeded. I fully agree that CON mods every level would turn the game into a something else entirely... I would not want to see a CON mod every level involced in this game at all... A CON mod at first level might have worked well... or use the alternate rule I have above. Or you could go with the HP = CON at first level route and add either 1HP per level, 1HP per 2 levels, or 1HP per 3 levels for the class mods to keep HP low. All are valid choices (including the one you have decided to go with!) I guess it just feels wrong to have CON not involved in the HP calculation. I will check out the effect of the stabalization roll and see how that works... Fair enough. I guess when I saw the races at teh start, it was a bit jarring to find others that were seemingly randomly scattered about. Perhaps (in future printings) the racial descriptions for the core races can be placed in the empire descriptions for them as well? At least then there is a consistant method of handling this and it does not feel so out of place. OK... specialized, more exotic stuff... sure. Break up the text -- sure. I can see that, I suppose. :) Agreed on the not letting anyone buy a Hyperion. :) But, as you say, the Starships are not the main focus of B5... so... it would seem that the pages dedicated that that material could have been removed and re-allocated to including the rest of the OGL d20 rules. Then, publish a book on the Starships of Babylon 5. :) Wow... that seems a little high! But I will test it out and see how it works... I figured that was the reasoning, but it seems odd that the one HP difference would have the desired effect. Yes it does. Thank you very much. [/QUOTE]
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