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<blockquote data-quote="JPL" data-source="post: 1140514" data-attributes="member: 1964"><p>Buzz, don't get me started about a Pulp Heroes hardback for d20. I'm torn as to whether they should make it the Indiana Jones RPG, though...they would need to find a balance between Indy content and non-Indy, general pulp content, and lots of fun stuff from the pulps wouldn't really fit into Indy's world.</p><p></p><p>The Poly games work well as sketches...whether any given game would work as an Urbana Arcana-sized book is an open question. Genetech, for example, has plenty of growth potential, and could stake out its territory as a "ribofunk" game. Spelljammer and Gamma/Omega World are obviously ripe for expansion, while no one is arguing that Hijinx! needs 320 pages.</p><p></p><p>As for why we haven't seen d20 Dark Matter...I wonder if it's a little dated? I've posted on this before...I wonder if, post-9/11, an X-Filesish conspiracy game has the same resonance. Perhaps to the corporate eye it would just seem a little behind the times.</p></blockquote><p></p>
[QUOTE="JPL, post: 1140514, member: 1964"] Buzz, don't get me started about a Pulp Heroes hardback for d20. I'm torn as to whether they should make it the Indiana Jones RPG, though...they would need to find a balance between Indy content and non-Indy, general pulp content, and lots of fun stuff from the pulps wouldn't really fit into Indy's world. The Poly games work well as sketches...whether any given game would work as an Urbana Arcana-sized book is an open question. Genetech, for example, has plenty of growth potential, and could stake out its territory as a "ribofunk" game. Spelljammer and Gamma/Omega World are obviously ripe for expansion, while no one is arguing that Hijinx! needs 320 pages. As for why we haven't seen d20 Dark Matter...I wonder if it's a little dated? I've posted on this before...I wonder if, post-9/11, an X-Filesish conspiracy game has the same resonance. Perhaps to the corporate eye it would just seem a little behind the times. [/QUOTE]
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