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General Tabletop Discussion
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Attracting new people to gaming -- ideas and strategies
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<blockquote data-quote="DonTadow" data-source="post: 2554973" data-attributes="member: 22622"><p>My thing is don't be as prejudice (not talking race) towards people. I believe even us think only a "certain" type play the game. However, in my gaming experience I have found that to be the farthrest thing from the truth. By being open about the hobby and not keeping it as an in the closet thing I've been able to draw in people whom I dont think otherwise would have been exposed to the game. I've dated four women over the last five years and all of them are still playing dungeons and dragons. I have had long time friends who will play in my pick up games. I've gone to six gencons and can bet I've gotten 10 people who would have never gone to go over that time, plus another 5 who plan on going next year. </p><p></p><p>I think wotc could have relly profited off of the lotr craze by marketing in mainstream media commercials relating the subject. If we the players and dms want the game to run we have to learn how to explain the game, not just teach it, you have to get them interested in it first. The best way to explain something imho is to relate it to something you know they know about and talk about the similarities. I often relate dungeons and dragons to the way cultures used to do storytelling and folk lore. It's a coopoerative story everyone takes a part in. No ones ever died from playing. I then let anyone intereted sit in on a game, alwasy havin an easy npc they can play if they want. I don't get too "into it" because you never awnt to make something so complicaed that it scares the player away. </p><p></p><p>I dont think the game is for everyone, but I know its for more people than we think its for.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 2554973, member: 22622"] My thing is don't be as prejudice (not talking race) towards people. I believe even us think only a "certain" type play the game. However, in my gaming experience I have found that to be the farthrest thing from the truth. By being open about the hobby and not keeping it as an in the closet thing I've been able to draw in people whom I dont think otherwise would have been exposed to the game. I've dated four women over the last five years and all of them are still playing dungeons and dragons. I have had long time friends who will play in my pick up games. I've gone to six gencons and can bet I've gotten 10 people who would have never gone to go over that time, plus another 5 who plan on going next year. I think wotc could have relly profited off of the lotr craze by marketing in mainstream media commercials relating the subject. If we the players and dms want the game to run we have to learn how to explain the game, not just teach it, you have to get them interested in it first. The best way to explain something imho is to relate it to something you know they know about and talk about the similarities. I often relate dungeons and dragons to the way cultures used to do storytelling and folk lore. It's a coopoerative story everyone takes a part in. No ones ever died from playing. I then let anyone intereted sit in on a game, alwasy havin an easy npc they can play if they want. I don't get too "into it" because you never awnt to make something so complicaed that it scares the player away. I dont think the game is for everyone, but I know its for more people than we think its for. [/QUOTE]
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