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Attracting new people to gaming -- ideas and strategies
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<blockquote data-quote="William Ronald" data-source="post: 2557894" data-attributes="member: 426"><p>Don't knock your ideas down. I think that the efforts you mention to draw in new players are good ideas.</p><p></p><p>As for larger efforts, possibly GAMA or some companies might sponsor an effort to promote gaming -- with some grass roots support. So, perhaps if some one runs a demo of a D&D game, such an organization might have resources for such an effort, information on roleplaying games, and maybe a list of web resources on different games and perhaps a few free PDFs to download. Similarly, someone who demonstrates the World of Darkness game might give new players information about gaming in general, and information which will send them to different web sites for information. </p><p></p><p>So, if White Wolf, WotC and Green Ronin are part of such an effort through GAMA or another organization, they might have helped produce a brochure on role playing, might have some resources for a GM, and the GM could also pass out some information directing new players to the companies sponsoring an effort to recruit new people to gaming. I think different companies and systems can benefit from introducing people to gaming in general. If someone is familair with the concepts of gaming, they might be willing to try different games and learn more about the companies that produce products compatible for the games that they like. At the least, they would have some resources to learn more about different companies and games. Perhaps there might also be some way to put new gamers in touch with people in their communities or on line.</p><p></p><p>Keep the ideas, coming people!</p><p></p><p>(Hussar, I hope you DO find more GMs for the World's Largest Dungeon Project. Have you tried to recruit a few people in the Gamers Seeking Gamers forum at EN World?)</p></blockquote><p></p>
[QUOTE="William Ronald, post: 2557894, member: 426"] Don't knock your ideas down. I think that the efforts you mention to draw in new players are good ideas. As for larger efforts, possibly GAMA or some companies might sponsor an effort to promote gaming -- with some grass roots support. So, perhaps if some one runs a demo of a D&D game, such an organization might have resources for such an effort, information on roleplaying games, and maybe a list of web resources on different games and perhaps a few free PDFs to download. Similarly, someone who demonstrates the World of Darkness game might give new players information about gaming in general, and information which will send them to different web sites for information. So, if White Wolf, WotC and Green Ronin are part of such an effort through GAMA or another organization, they might have helped produce a brochure on role playing, might have some resources for a GM, and the GM could also pass out some information directing new players to the companies sponsoring an effort to recruit new people to gaming. I think different companies and systems can benefit from introducing people to gaming in general. If someone is familair with the concepts of gaming, they might be willing to try different games and learn more about the companies that produce products compatible for the games that they like. At the least, they would have some resources to learn more about different companies and games. Perhaps there might also be some way to put new gamers in touch with people in their communities or on line. Keep the ideas, coming people! (Hussar, I hope you DO find more GMs for the World's Largest Dungeon Project. Have you tried to recruit a few people in the Gamers Seeking Gamers forum at EN World?) [/QUOTE]
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