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<blockquote data-quote="Benjamin Olson" data-source="post: 8393729" data-attributes="member: 6988941"><p>It's a clever and elegant approach that's random without being too random. It would also make level-ups more exciting. 5e level-ups are generally satisfying from a power standpoint, but if you aren't someone who chooses spells every level you are bound to have some level-ups where there is no excitement for the actual levelling.</p><p></p><p>My own preferred implementation would be something like on certain levels you can just choose instead of rolling to ensure that even the unluckiest player still eventually has decent stats where they need them. I'm not so opposed to people having 20s in stats, eventually.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8393729, member: 6988941"] It's a clever and elegant approach that's random without being too random. It would also make level-ups more exciting. 5e level-ups are generally satisfying from a power standpoint, but if you aren't someone who chooses spells every level you are bound to have some level-ups where there is no excitement for the actual levelling. My own preferred implementation would be something like on certain levels you can just choose instead of rolling to ensure that even the unluckiest player still eventually has decent stats where they need them. I'm not so opposed to people having 20s in stats, eventually. [/QUOTE]
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