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<blockquote data-quote="tetrasodium" data-source="post: 8143308" data-attributes="member: 93670"><p>They would need to add a tag to represent +0.5 so that two minor items could together amount to +1 like an EXAMPLE strength item & it would get complicated when you have an EXAMPLE athletics item with it making the PC ask if the two stack when making an athletics check... If not then it becomes obvious & spotlighted that the item serves n purpose & never will without a very specific item, if yes then you either med to start writing #.5 all over or check for combos adding to +1 all the time rather than just when you add or remove an item that mods something. TBH I think the better route would be to regress towards expanding the range of +/-0 on the attributes.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8143308, member: 93670"] They would need to add a tag to represent +0.5 so that two minor items could together amount to +1 like an EXAMPLE strength item & it would get complicated when you have an EXAMPLE athletics item with it making the PC ask if the two stack when making an athletics check... If not then it becomes obvious & spotlighted that the item serves n purpose & never will without a very specific item, if yes then you either med to start writing #.5 all over or check for combos adding to +1 all the time rather than just when you add or remove an item that mods something. TBH I think the better route would be to regress towards expanding the range of +/-0 on the attributes. [/QUOTE]
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