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<blockquote data-quote="mattdm" data-source="post: 4279693" data-attributes="member: 15382"><p>It's easy to get an 18 with the racial adjustments. Based on what I've seen so far, here's my advice:</p><p></p><p>Use 16 16 13 11 10 8 or similar if you have a racial bonus which matches your class's primary stat.</p><p></p><p>Consider 18 14 11 10 10 8 or similar if none of your racial bonuses match your class's primary stat. This is clearly weaker (you end up with a non-primary stat 2 less than the other way), but lets you do non-optimal-for-the-race classes with as little pain as possible.</p><p></p><p>You can also use the 18-etc array if your bonuses match but you really want to be überfocused at the price of: -1 to two of your defenses, narrower feat choices (which will probably become more important with supplements), restricted choices in a couple of classes, and of course whatever minor benefits each stat provides on its own. Maybe that's not big price to pay, but my current belief is that it is. I think the one-stat focused builds are at the very least ignoring the benefits of increased defenses. Simply based on considering 3.5 saves, I expect that having two weakish defenses outweighs having a single really good one by a wide margin. (This, by the way, is the same reason the human race is really quite good even with only one +2.)</p><p></p><p>Comments? This isn't based on real play at all, so I'm totally open to revaluating.</p></blockquote><p></p>
[QUOTE="mattdm, post: 4279693, member: 15382"] It's easy to get an 18 with the racial adjustments. Based on what I've seen so far, here's my advice: Use 16 16 13 11 10 8 or similar if you have a racial bonus which matches your class's primary stat. Consider 18 14 11 10 10 8 or similar if none of your racial bonuses match your class's primary stat. This is clearly weaker (you end up with a non-primary stat 2 less than the other way), but lets you do non-optimal-for-the-race classes with as little pain as possible. You can also use the 18-etc array if your bonuses match but you really want to be überfocused at the price of: -1 to two of your defenses, narrower feat choices (which will probably become more important with supplements), restricted choices in a couple of classes, and of course whatever minor benefits each stat provides on its own. Maybe that's not big price to pay, but my current belief is that it is. I think the one-stat focused builds are at the very least ignoring the benefits of increased defenses. Simply based on considering 3.5 saves, I expect that having two weakish defenses outweighs having a single really good one by a wide margin. (This, by the way, is the same reason the human race is really quite good even with only one +2.) Comments? This isn't based on real play at all, so I'm totally open to revaluating. [/QUOTE]
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