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*TTRPGs General
Attributes Should Be a Guideline for Personality
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<blockquote data-quote="payn" data-source="post: 9713198" data-attributes="member: 90374"><p>Yeah.</p><p></p><p>Usually in how they approach problem solving. The three pillar lens of <em>Social, exploration, and combat</em> is how I generally tend to look at it. Each game leans in different ways, but often thats the spread. </p><p></p><p>As many as I can. Games that lack numerous attributes and skills I tend to not find much interest in. </p><p></p><p>Clever in mechanical and tangible ways, clueless in reading situations in high context manner.</p><p></p><p>I'd view it similar to my take on the D&D character. Obviously, adjusting with whatever flavor of SW the table is using.</p><p></p><p>While I like this exercise in theory, I tend to caution against <em>telling</em> people what their stats mean about <em>their</em> characters. The above is what <em>the</em> character means to me, but perhaps the others at the table see it differently. I let the mechanics do the judging. I know some folks are worried about the min/maxer who dumps charisma but claims to be a super model, but when im in the GM seat, they get no mechanical benefit for declaring such. That hasnt been a problem in a very long time.</p></blockquote><p></p>
[QUOTE="payn, post: 9713198, member: 90374"] Yeah. Usually in how they approach problem solving. The three pillar lens of [I]Social, exploration, and combat[/I] is how I generally tend to look at it. Each game leans in different ways, but often thats the spread. As many as I can. Games that lack numerous attributes and skills I tend to not find much interest in. Clever in mechanical and tangible ways, clueless in reading situations in high context manner. I'd view it similar to my take on the D&D character. Obviously, adjusting with whatever flavor of SW the table is using. While I like this exercise in theory, I tend to caution against [I]telling[/I] people what their stats mean about [I]their[/I] characters. The above is what [I]the[/I] character means to me, but perhaps the others at the table see it differently. I let the mechanics do the judging. I know some folks are worried about the min/maxer who dumps charisma but claims to be a super model, but when im in the GM seat, they get no mechanical benefit for declaring such. That hasnt been a problem in a very long time. [/QUOTE]
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