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<blockquote data-quote="Kobold Stew" data-source="post: 6623095" data-attributes="member: 23484"><p>It seems we have very different relationships with our players. </p><p></p><p>Your solutions place the onus on the characters (investing gp to craft items, for example), not the players. This devolves entirely to what you as DM give them. In the same way you suggest that the number of items they receive is somehow fixed and that they are incapable of making decisions between them, so that there are only 3 (or 4 or any number) at a time. There is no actual resource management by the players.</p><p></p><p>What you call a feat tax indicates to me that you cannot imagine your players thinking differently than you do about the deployment of player resources. You know your players, I don't. </p><p></p><p>Back to your question: no, I do not feel attunement is either stingy or forced. It makes perfect sense in-game to me, and more closely aligns to the majority of the fantasy fiction I have read. It just happens not to align with some previous editions of D&D.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6623095, member: 23484"] It seems we have very different relationships with our players. Your solutions place the onus on the characters (investing gp to craft items, for example), not the players. This devolves entirely to what you as DM give them. In the same way you suggest that the number of items they receive is somehow fixed and that they are incapable of making decisions between them, so that there are only 3 (or 4 or any number) at a time. There is no actual resource management by the players. What you call a feat tax indicates to me that you cannot imagine your players thinking differently than you do about the deployment of player resources. You know your players, I don't. Back to your question: no, I do not feel attunement is either stingy or forced. It makes perfect sense in-game to me, and more closely aligns to the majority of the fantasy fiction I have read. It just happens not to align with some previous editions of D&D. [/QUOTE]
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