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General Tabletop Discussion
*Dungeons & Dragons
Attunement
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<blockquote data-quote="Hussar" data-source="post: 6623315" data-attributes="member: 22779"><p>You have seven players, which means to hit the ceiling you need to hand out 21 attunement items. It sounds like you're giving out 2-3 per level (given 3-5 encounters) which means the party should be about 10th level before the limit is reached. Then again, you've given out somewhere around 14 by level 6, so, that's a LOT of attunement items. </p><p></p><p>Why not start giving out a lot more non-attunement items? I thought that attunement items were the special ones, those ones that make the group go "golly gee"when you find one. </p><p></p><p>You don't have to follow someone's strict regiment on magic item distribution. But, perhaps a bit of thought about what kinds of items you're giving out might be in order.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6623315, member: 22779"] You have seven players, which means to hit the ceiling you need to hand out 21 attunement items. It sounds like you're giving out 2-3 per level (given 3-5 encounters) which means the party should be about 10th level before the limit is reached. Then again, you've given out somewhere around 14 by level 6, so, that's a LOT of attunement items. Why not start giving out a lot more non-attunement items? I thought that attunement items were the special ones, those ones that make the group go "golly gee"when you find one. You don't have to follow someone's strict regiment on magic item distribution. But, perhaps a bit of thought about what kinds of items you're giving out might be in order. [/QUOTE]
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